I see these forums are just like any other social media. Some people come on just looking to argue.
I appreciate all the constructive criticism. That's why I posted the idea here.
The idea itself is one I am fine with @Alex tweaking as he sees fit for game balance. If he even implements it. It is HIS game after all, not mine or any of yours. If he is smart enough to create the game we all love, he is smart enough to decide which suggestions go in and how to implement them.
I agree with the suggestion that since this is not weapons-grade, it wouldn't explode like a nuke and therefore maybe shouldn't have the same destructive power - that's true! So maybe take away the destruction of improvements. Have it have the same polluting effect as a nuke, maybe do some infra damage too.
Yes, when making a game, one must balance realism with gameplay. And that was the point of this post. Nuclear energy comes with significant risk. I am merely trying to find ways to represent something like that to the game, without breaking it. If anyone has other suggestions on how to do that, please put them in this thread.