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Panky

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Posts posted by Panky

  1. On 4/7/2024 at 2:14 PM, Buorhann said:

    Just build your nation with Alum, Fuel, Ammo, and Uranium mines.  Jack it all up since there's no real Improvement destruction in the game.  Build all the nuke/missile projects.

    Go crazy.  Color bonus and Daily income bonus (Plus the income protection you have that keeps them from being looted) plus the self sufficient improvement resources, and you can build nukes/missiles without worry about being blockaded.

    You can have 50/10 Improvement slots of self-sufficiency to do this because the Infra Cap means jack shit.  Then just go to town hitting all the whales and nations out there.  Fresh built nukes/missiles are protected from being spied on.  Just check in once a day, "Oh I got 12 MAPs? Nuke."  Go back to doing other things because no matter what your target does, they can't stop you.  Sure they can fast beige you with 5 Naval/3 Ground attacks, but they're eating at least 1 nuke and 2 missiles in that time frame.  If they mess up, that's 2 nukes + whatever missiles.  If they don't beige you, well, you just beiged them and loot the hell out of them.

    And if you get beiged, that's more bonus income and the ability to resupply yourself if needed.  Lather, rinse, repeat.

     

    This balance/game design team is stupid.

    "But the projects are expensive" - Please...  Anybody can get those within weeks, if not days.

    "What's your solution to this, Hippo?"  Well, one solution is that any improvements over infra level cap should have increased destruction chances.  Don't jack up the color bonus and inflate MORE free income into the game.  That's beyond stupidity.  Remove the spy protection from nukes and missiles or remove these projects in the game.  Could also lower the income protection limit that can't be looted.

    All of these ideas people will hate, but they're necessary to maintain a balance.

     

    On 4/7/2024 at 1:39 PM, Buorhann said:

    This is fricking stupid.  Increasing color bonus, bringing in projects that further help the nuke raiding meta without any kind of consequences or balancing to those builds, etc.

     

    Do you guys even think about the future of this game?

     



    Buorhann I love how you are so against this because it stops you from being able to keep bullying people and being an *ss to anyone you want to without big consequences as the game decided to all cuddle up together. I agree with the color blocs buff not really being necessary unless the system gets completely reworked; but for pirates who had just gotten a bunch of debuffs over the last years, this comes as a much-needed help. As the game is growing and inflating like crazy in times of ever-loving peace, pirates are falling behind, and they cannot produce as much money as someone just farming and farming so it doesnt really encourage people to go pirating for growth. Furthermore, unironically pirates are what is keeping the game active, the only time people get any action whatsoever is by countering pirates or warring with them. If not for us, the game would literally not have a single war being declared a day. SO YES, they care about the future of the game, as the pirate community are the only ones doing anything. Nuke turreting is definitely quite powerfull and all, but if you were just a little competent it's not that difficult to fight off, to properly pull off nuke turreting continuously requires competent players, and if you had competent players warring the pirates it wouldn't be that hard to stop. Sorry, that not everyone wants to just farm and not do anything at all. Also, you can't talk about “extorting” at this point of the game. Macros are extorting more than anyone, we are just giving you a bit of your own sauce. 

    • Upvote 1
  2. just disagree with the unit debuff for coming out of beige and that the timer doesnt start running until all wars end, simply make all wars end on beige and stop overcomplicating stuff add one by one

  3. i couldnt bother reading everything but, bro the game is fun with wars. stop complaining that the cb was bad or that the war is childish, we all know that all cbs are bs. for once you got a one on one and not a dogpile. enjoy the war have fun. the game is centered on war not pixxelhugging. I am younger than most of you but, grow up. 

    • Like 1
    • Upvote 5
  4. Alliance of the Year: cataclysm

    Most Improved Alliance: aurora

    Best Rookie Alliance: ikea

    Best Alliance for New Players: rose

    Most Likely to Succeed in 2022: Ikea

    Most Likely to be Rolled in 2022: the fighting pacifists

    Most Honorable Alliance: the syndicate

    Most Immoral Alliance: the immortals

    Best Fighting Alliance: the hand of fate

    Worst Fighting Alliance: sanctuary

    Best Alliance Growth: rose

    Best Foreign Affairs Team: catacyslm

    Best Foreign Affairs Move: clock block creation

    Worst Foreign Affairs Move: mdp between spheres

    Alliance with Best Propaganda: the wei

    Most Missed Alliance: 

    Best Alliance Flag (please link):

    Best Holiday Flag (please link):

  5. 7 hours ago, Arln said:

    Also look at score. Hollywood beats both rose and mystery. Mystery by some 400k and rose by like 150k. Why are you even bringing Hollywood into this?

    Clock beats us by 500k

    You were the smallest one by a merely 200k away from rose, and around 600k away from the biggest sphere, THOSE ARE NOT HEGEMONIC NUMBERS MY DUDEEE, 200k you should be able to win against that with good skill. Oasis was the third biggest sphere score wise by very veryy little and extremely close to #1. Now you guys are 1.3 m score bigger than the second biggest and close to 1.7m bigger than rose. THAT MY FRIEND IS VERY MUCH A BIG DIFFERENCE. (also ps im not saying score is everything that matters but as arln was using score i used score also)

    image.thumb.png.ca3b5cc2a2bcffba9a108feb174077c8.png

  6. Operation fall of atlantis succesfull, well now appart from my evil anti tle narrative. Its sad to see you guys go. Even if you werent the best to me in the end, yall had an amazing community for quite a while. I actually expected you to recover but its sad that wasnt the case in the end. Bests of luck to all of you remaining members even if yall completely hate me and with good reason you were my friends for a while. RIP

    • Thanks 1
    • Upvote 2
  7. 3 hours ago, Justinian the Great said:

    If a war times out, the person with the lowest percentage of their nation score coming from military will receive beige.

    why not give the win simply to the nation with the highest resistance remaining?

    3 hours ago, Justinian the Great said:

    Beige now deals a flat number (potentially a range?) in infra damage instead of a percent. Every beige reduces infra in each city by 300 or 10%, whichever is the higher number. A full round of defensive beige will drop you by 900 infra in every city. The current 10% damage for most people right now roughly claims between 150-250 infra in the first few rounds of war, just to give you an idea of the increase. This is to help keep the pressure on people to either rebuild infra to keep military running or to help the winners pin down their opponents economically and force them to pull from warchests.

    no.

    3 hours ago, Justinian the Great said:

    The beige team current gives an income bonus (probably to help new players). This will be removed and refactored into a flat -15% net income reduction that affects cash and resource production while on beige. I thought about making this harsher but I think starting with 15% is good. The point being: You do not want to be on beige, you definitely shouldn’t be getting bonuses for it.

    i dont hate it but something isnt right

    3 hours ago, Justinian the Great said:

    You cannot leave beige until you have 18 turns or less remaining. This provides a further incentive for the victor to want to beige their opponent: It keeps them out of the fight for a bit and allows people to “divide and conquer” so to speak.

    no

    the single thing i agree with is all wars end in beige, expired or won

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