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Grandmaster Bee

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  • Posts

    32
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Profile Information

  • Interests
    Offshores, bankruptcy, and controversy
  • Leader Name
    GrandmasterBee
  • Nation Name
    Mann
  • Nation ID
    207627
  • Alliance Name
    Carthago

Contact Methods

  • Discord Name: Grandmaster Bee

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Grandmaster Bee's Achievements

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  1. From Enemies to Friends From Friends to Lovers
  2. A brutal crackdown by security forces has left hundreds dead during anti-coup protests in Carthago - more than two days after the military seized power from the nation's elected leader, Daveth of the National C.C.P. Thousands have been drawn to the streets since the military coup earlier this week, which saw the army seize power and detain elected government leader Daveth and much of the party leadership. The military alleges fraud in November’s election, in which C.C.P won in a landslide. "Carthago is like a battlefield," the Chachist temple leader states at a refuge camp at the national borders.
  3. TFP allying a bunch of war-mongering Bees, Pigs and Felines. no shot
  4. I think something like this is a much needed mechanic to make globals wars more dynamic and opens the possibilities for exciting counter-blitzes in the second or third rounds where alliances rebuild the military of tiered members over a couple days while in beige. Functionally, this could contribute to breaking the cyclical nature of large wars. In my opinion, for this mechanic to be balanced: Nations that receive units need to be on beige. To prevent cringe down-declares in wars and to protect piracy so that alliance counters can not instantly max out their military The number of allowed unit transfers per day needs to correlate with the size of the alliance (whether it be score, nations, cities, average score, etc) Alliance Reserve unit rebuys need to be very slow. 30-40 days to hit the max Unit upkeep should be similar to normal unit upkeep and the cost should be spread across all the alliance members Units shouldn't be sent to inactive nations that happen to have 5/5/5/3 military builds
  5. If reserve units are cheap, it becomes a requirement for every alliance to have a max stockpile and there isnt a trade-off. If its expensive, each alliance will have to weigh the costs versus benefits of maintaining an expensive reserve army. Not having units will increase profits but will put you in a vulnerable situation if you get leaked. Being able to send reserve units to only nations in beige would better address the goal of making globals more dynamic, while not hurting Pirates.
  6. How does this effect pirates? Would an alliance be able to send soldiers and tanks to instantly counter a raid? Would the upkeep be the same, less or more than normal? A lower upkeep would be better in terms of roleplay, but higher upkeep helps balance the mechanic so that alliances arent under constant pressure have max units
  7. Yeah absolutely fuming rn. No way for him to recover. Complaining about how he got sniped out of VM with all that juicy loot and infra
  8. Message @evilpiggyfoofoo for additional options 😁
  9. Really outdoing yourself every time.
  10. I’m so excited for what comes next!!
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