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Showing content with the highest reputation on 01/19/23 in all areas

  1. HA YOU THOUGHT I FORGOT?! well think again !@#$ers because I will always show up for that special time of the year, my opportunity to nominate the THE IMMORTALS HOLIDAY FLAG for Best Holiday Flag 😤 💯 💦 My last two years of pursuing this gimmick attempting to enlighten everyone fell on deaf ears. first, I asked nicely, just wanting to properly bring this phenomenon into the public eye - renowned vexillologists such as @Belisarius even came out in support! but unfortunately, it didn't make it past the shortlisting. then, I insisted with a little more gusto, really ramping up the pressure. again, the realm of academia whole-heartedly supported the cause. and yet! such a miraculous holiday flag didn't even make it to the vote, again?? Clearly playing nice isn't going to work, so it's time to get angry! it's time to get mean! @Putmir, @Adrienne, @Indger, @Velyni Vas, @Scott (I have no idea which Scott it is) @every alliance rep (I considered pinging them all but I might eat a fat warn for that ), consider this a declaration of war (against shit opinions)! for far too long these awards have been rigged in favour of <insert alliance(s) that you, dear reader, don't like>, guided by a shadowy mob of P&W elites who are arguably good choices - it's past time that we, the people, take back the awards! What does that mean exactly? the specifics aren't important! so long as it includes a righteous victory in this single category 😩 I'm going to be honest, I don't even know if they flew it this year, I couldn't be bothered to check (warrrrr), but even if the The Immortals Holiday Flag wasn't in-game it's always been in our hearts. P.S. I put Beli's original post into an AI text generator and in classic fashion, it produced some resounding endorsements: The Immortal’s Holiday Flag is a provocation. It says: I am tired. Let's get drunk and sleep. I have no real reason to be a god. I’ve done my job. Now let’s have a nice, quiet holiday. And then? Let’s tear down all the old statues and burn all the books. Just to get things going. It is the culmination of human achievement. It represents our existence so far as it exists. And, as with all great flag, it is not ours to take, nor was it ours in the first place. We cannot steal or commandeer the Immortals Holiday Flag, not without unleashing some vast cataclysm on the universe. Like all great works of art, the Immortals Holiday Flag is a metaphysical death rattle. It says: I have run out of things to do. Let’s go have some fun. The Immortals Holiday Flag is a beautifully designed display of supreme, transcendental good sense, or as we might say, literal fricking genius. There can be no more fitting sign of the collapse of time and space, the creation of a new, pure, peaceful, timeless reality, than this flag. This may be the last thing on Earth we will ever see. Take it with you into the post-human future. Is the Immortals Flag an allegory for any particular struggle or issue? Is this flag meant to be a commentary on our culture? Perhaps, as the Immortals say, the flag is a deity, an apotheosis that speaks to the nature of existence and of hope. Perhaps its implied themes are peace and love. Perhaps it is, as I suspect, meant to be a satirical statement on our consumerist culture. It may well be a complex and, at times, perplexing piece of art.
    6 points
  2. Hello, Orbis! We’ve struggled in vain for years to do end-of-year recaps and we can bear it no longer! What always inevitably winds up happening is that one or two of us will start it with the best of intentions, keep up with it for a month or two, then it tapers off until November or so when we’re reminded of the awards again and then no one has the time to finish it with the holidays, end of the semester, etc. SO! We are exploring a new solution, one that we’ll need your help for. We’ll be utilizing this thread to keep track of events throughout the year. Anyone can post events that we’ll then add to the OP but we have a few requests: Keep it civil, simple, and factual. No opinions, minimal Walls of Text, just state what happened as succinctly as possible. Include links where forum posts are involved. Try not to repeat what others have posted (unless you’re adding onto what they’ve said, in which case - quote the original post so that we can easily link them together). With that, let’s get the ball rolling on 2023 events! Important Info/Definitions January Existing spheres at the start of the month: Events: February Existing spheres at the start of the month (Work in Progress): 1 February The Commonwealth, Shaken Not Stired, and Pasta Factory declare war on Bourbon Street. Roman Empire's second in command leaves the alliance and forms Roman Imperial Republic, taking a majority of the members with him. 2 February Guardian joins the bloc Florida. Hand of Fate signs an ODoAP with Cataclysm and an MDP with Requiem. They also downgrade their relationship with Grumpy Old Bastards from an MDP to an ODoAP. 3 February Carthago and The Dead Rabbits sign an MDoAP.
    2 points
  3. Most Influential Player:-Lucianus#3231 Most Likely to Succeed in 2023:-Kan0601#0589 Best Alliance Leader:-Atlan#8585 Worst Alliance Leader:-Mac-#5735 Best In-Character Poster:-Tiberius Aurion#3371 Best Villain:-Roberts#2389 Nicest Player:-Mega⭐#4361 Most Controversial Player:-Poseidon-#7117 Most Missed Player:-RedArmy Best Nation Page:-Starfuze#8368 Best Fighter:-Vilktakis#3970 Best High Government Member:-Xi Jinping ⚡#2402 Most Online/Likely To Respond in 1 Minute:-Franz#0565 Best War Criminal:-Borg#5729
    2 points
  4. This thread is a compilation of Quality of Life suggestions from the Game Suggestions subforum mixed with a few of my own from conversations had with fellow players. Feel free to suggest additional ones here in this thread and I can add them to the list. Nothing suggested here should be a massive change to the game (so nothing that would alter game mechanics, for example, no matter how minor) but rather small changes that would make life a little easier for general members and/or gov. Alliance Pages and Management Remove VM nations from alliance stats. Makes the alliance stats a more realistic representation of the alliance as it currently is. Give the ability to sort member/applicant lists by "Last Online". Allow for alliance leaders to add/remove flags from their in-game drop down list. Remove fields from alliance info pages that aren't changed from their default values (e.g. if an alliance's forum link points to https://politicsandwar.com/forums/) Add a PW wiki page field to alliance info pages. Allow for alliances to add in an alliance/community religion. Allow for a bloc treaty type with multiple alliances. Give the ability to leave a "Declare War" warning to applicants like can be done with members. Make a checkbox to remove expired wars in alliance wars. Allow alliance officers to moderate in-game alliance announcements (i.e. lock announcement threads, delete individual posts, etc). Add a drop down to the input box for alliance member changes, to make it easier to input their leader/nation names. Add an info box to the alliance "Join" screen to allow alliances to input/edit information for applicants. Show default tax rates on the alliance "Join" screen and remove or reduce the two day seniority requirement before collecting taxes. Allow alliances to give in-game awards to their members. Allow alliances to view what trade bloc name members have voted for (also suggested here). Have a "history" page on the alliance page to view alliance score history breakdown and growth over time. Alliance Bank Management Allow for alliance tax brackets to be changed in bulk (allow for multiple members to be added to a bracket at once). Allow for alliance leadership to set tax brackets for an arbitrary range of city counts. Instead of "All 20 city nations" allow for the input of a range like "All nations with 15-20 cities". Fix the top line of the WC/bank pages to allow the headers to still be read as you scroll down. On the alliance bank page, show the total income over the last turn/day to the alliance bank. Bonus points if it shows you the last few turns/days for comparison Double bonus points if there's one of those fancy graphs that show how your income has varied over time. Show the current per turn/day value of a tax rate on a given nation when you're selecting a tax bracket for them, will help make educated decisions regarding the impact a particular tax bracket might have on members. Split up the resource tax rate by individual resource instead of having it put collectively (also suggested here). Allow alliances to embargo other alliances (but give members the option to opt out of them). Allow for more than 50 results/page to be shown on the bank activity page. Be able to sort and/or search alliance bank activity (also suggested here). Add raw resources to the warchest view on the control panel in-game (already viewable in the bank api). Allow for the "$" and commas to be ignored when inputting values and/or allow for k,m,b to be used to send cash/resources (i.e. 1m instead of 1000000 to send 1 million food). (Also applies to resources/trading) Replace color based tax exemptions with activity based tax exemptions. Create a "Select All" button to autofill bank contents into the withdrawal fields for easy offshoring. Allow alliances to have a drop down of custom transaction notes. Remove applicants/former members from tax bracket lists (bug). Allow officers to search to find out what tax bracket a member is on. Add a bank withdrawal confirmation screen (see post here for examples). War Screens and Battle Simulators Add military units for both you and your opponents to the war screen so that you don't need to have endless tabs open to decide in what order to attack opponents or to compare your military against theirs. Add average infra/city to the declaration page as this information helps players decide between war types. After moving off beige, default to alliance color rather than gray (save gray for inactive nations rather than active fighters). Add a confirmation screen/checkbox before offering/accepting peace. Similarly to the copy spy results option that was just added, create a "copy attack results" option for standard war attacks as well for ease of coordination. For the battle simulator, don't automatically refresh the options in between runs. It makes it difficult for people to run multiple simulations in a row to get an average. Instead, maybe include a "reset" button so people can decide when they want to clear it. In the war screen changes; an option to simulate ground/air/naval could also be given. Say a check box above the dropdown which says Simulate. This would simulate an attack with your current military versus the opponents current military without manually typing everything in. Increase character limit for war declaration messages. Add a confirmation screen/checkbox before purchasing military. On the war attack page, update max units destroyed figures based on the number of units to be sent out field. Also, add in fields for amount of gas/munitions used with that selected number of units. Add icons for ID/VDS to the active wars screen. Make it easier to tell if you're not able to declare war on someone before you hit declare war. Add units killed from spies to totals on war info pages (or, alternatively, to unit kills on the nation page). Allow nations to set a custom default message. Make the war damage tables more intuitive (see post here for examples). Simplify buying/selling military units: When buying or selling military units, provide a screen showing how many barracks/factories/hangars/drydocks you'll need averaged per city to support whatever amount you're attempting to buy or sell to. Or provide an option to buy or sell to X barracks/factories/hangars/drydocks per city. So if you're coming off a war, have an option where you can sell down tanks to whatever will leave you with 3 factories per city worth of tanks, instead of leaving the player to do the math. Use the @ feature to more easily buy/sell down military to the preferred level Make war results clearer on alliance war pages by showing the result of the participating alliance member (see post here for example). Infrastructure, Land, and Improvements For the bulk import feature, have the default be to all cities but give the option to select which cities to import to. Cities may have differing infra levels/improvement slots, especially during war, or people may want different builds for different cities - but still across multiple cities - so allowing them to choose which cities the import applies to would make things easier (suggested here, here, and here as well). For the "expected daily profit per improvement" line on resource improvements, it appears that after buying/stacking improvements for the bonus, it factors that bonus into the "expected daily profit" figure and inflates it as compared to the other possible improvements. This makes it hard to compare and see if another resource may be better. Allow for improvement numbers to be typed in and submitted instead of or in addition to using the +/- buttons on the city improvement pages (also suggested here). Allow for nations to toggle between a wartime build and a peacetime build they set up. Resources and Trading Allow alliance leadership with bank perms to buy and sell from the market directly instead of having to transfer money/resources to their nation first (also suggested here). Allow nations to trade resources (i.e. steel for aluminum) with and send cash offers to one another. Allow for the site to be able to read commas (and currency symbols) when inputting values (nation score, money, resource amounts, etc). Unstack the trading graphs here in order to more easily visualize trends of individual resources over time. Instead of having the average prices scroll on the market page, keep them static. Allow for a confirmation screen/checkbox on the market before purchasing open trade offers. Allow for the usage of the @ feature when depositing to the alliance bank or making trades. Increase trading limit to 10m. Add "Date Accepted" to the sorting filters (separate from "Date Offered") and set it to the default for "My Offers". Move "Current Top Offers" on the "Create Offer" screen to the left of the form, "Sell Offers" top, "Buy Offers below (dropped below for a mobile) and by default it be displayed. Allow players to set timers on embargos. Give an option to "hide embargoed offers". On the "Create Offer" page, show how much of the selected resource you have, to make things easier on mobile players. Only show trade pop-up if posting more than 1 stdev from average PPU. An alternative suggestion can be found here. Re-separate alliance and global trade markets and remove captcha from alliance trade markets (also suggested here). Alternatively, allow in settings to combine or separate these markets. Restrict it so that you cannot place offers (in a resource) more than the amount of resources you have. If a seller/buyer no longer has the required funds to back a trade, remove it from the trade page. Merge functionality of the buy/sell page into the create offer page (read post here for more explanation). Site Navigation and Alliance/Nation Search Pages Be able to search nations in multiple alliances. (I'd personally suggest an alphabetized drop down menu here instead with the ability to select multiple options rather than having players type in alliance names.) Show for how many more turns/days a nation is in beige for on the nation search list. Allow for bounties to be sorted. Separate the treasure/color bloc pages from the leaderboards to make them easier to get to. Turn the current color bloc names in the Color Trade Bloc Leaderboard into links to each color bloc voting page Turn the number of nations column in the Color Trade Bloc Leaderboard into a series of links to all nations on each color (e.g. the number of nations on olive should link here). Put a link to the game graphs and the stat tracker on the navigation bar (and fix the stat tracker). Allow for a search by discord handle. Allow players to filter alliances by GDP. Categorize/organize projects on the Projects page. Individual Nations Allow for players to set a signature for their in-game messages. Allow for different types of embargoes: baseball, market buy, and market sell. Show custom images on internal pages. Allow for the ability to sort in-game messages. Allow players to delete ads from their account page. Add the option to deposit resources in another alliance bank, like you can your own. Add in new government types (suggestion 1, suggestion 2, suggestion 3). Reduce the cost of resetting city/project timers in accordance with the amount of time left on the timer (i.e. the timer is for 120 turns, reduce by 1 credit every time the timer drops by 30 turns). Make a transaction ledger for alliance history and/or allow for a manual input of alliance seniority with leadership approval. Expand nation factbooks. Additional suggestions here. Show pre-tax net revenue. Remove base score from the nation score formula. Add expected profit for factories like we have for mines. Nation Pages/Stats Add a PW wiki page field to nation info pages. Allow nations to see a list of their current commendations/denouncements. Double the National Motto character limit (and allow characters with accent marks). Give option in settings to hide custom nation descriptions by default. Alternatively, have a "Hide nation description" button on all nation pages that people can toggle on/off (also suggested here). A variation of this was previously implemented but is broken and in need of a suitable fix. Add Militarization Level to nation pages. Highlight unpowered cities in red so they can be quickly identified. Nation stats additions: Number of people killed in nuclear strikes Total Damage Nukes/missiles blocked Notifications System (Read post here) Group unread notifications of the same type and date. Separate the date and time into separate columns (add another column for time). Change the date format to day and month name instead, e.g. "14 April". Change the time format to 24 hour time, e.g. "23:44" instead of "11:44 pm". Remove the superfluous explanation field at the top of the notification page to reclaim more vertical space. The general format of grouped notifications would consist of 3 columns; date, time, description. The initial description for grouped notifications should contain appropriate links on the keywords embargoed, trade, war, aided, and achievements. Some changes to the way notifications are formatted (see post). Unread grouped notifications are ordered by their last event notification time. Notifications Create a notification for when wars expire. Allow for an alert when you run out of a resource you use for production/upkeep. Notify players when their tax bracket is changed. Get a notification when an enemy's blockade/superiority is removed. Create a page to show results of espionage operations. Add the note accompanying alliance bank transfers to the notification when receiving funds. Also, clean up the notification message to remove resource sent values of 0. Allow players to toggle/filter notification categories based on what's important to them. When you get a notification for a pending trade, include a link to accept/reject it. Baseball Allow for maxing out player stats with a new button or input a number into quickly to specify an upgrade number. Allow for a custom stadium image(/jersey) same as the already existent custom team logo, as a VIP feature. Auto-hide the blow-by-blow table that shows how the game went. Allow for an option to keep baseball player names static so they don't reset on retirement. API & keys Add treasures to the Nation API. Add treaties to the API (Also here). Add nation militarization level to the Nation(s) API. Don't require payment/credits to change API key. Allow people to transfer API calls to others instead of sharing API keys. Miscellaneous/General Ease Remove notifications number from sidebar when looking at the notifications page instead of after. Move notifications/messages to the top bar. Send an automated email to players with nations emerging from vacation mode after an extended period of time. Make usage of Nation vs Leader name consistent. Make resource order consistent. Language change to turn change message. Allow for the treaty web to be expanded upon request past the Top 50 (suggestion 1, suggestion 2, suggestion 3, suggestion 4). Provide a notification if a country you're warring against gets deleted. Allow bounties to be filtered. Give a 2FA log in option. Randomize default color bloc option for new/unaffiliated nations. Add conversions to real time behind the number of turns (see post here for examples). People within the Admin Alliance shouldn't be counted towards the leaderboards. Link forum accounts dynamically with nation ID to minimize the issue of mismatched nation/leader names. Introduce a transparent theme (see post here for example). Separate out memorialized nations of PnW players who have passed from VM nations. Completed Suggestions To be sorted: Last updated 1/15/2023
    1 point
  5. Funniest Event: Rose's cake DOW Biggest Controversy: TS dropping Cata Best Declaration of War (please link): https://forum.politicsandwar.com/index.php?/topic/33605-dow-get-hard-or-go-home/ Best Wall of Text (please link): https://forum.politicsandwar.com/index.php?/topic/34065-the-truth/ Best Leak (please link):Poseidon leaks Celestial https://discord.com/channels/827905979575959629/931988180511621140/1011977444888150016 Best Meme (please link):X Best Discord Server:Midgard war server Best Ad (please link):no one deserves this ad https://politicsandwar.com/uploads/6efcf16806891539a4ebbbfdf423bfece412c9d7x818.gif Best Community Contributor:zevfer#0001 Best New Addition to the Community:X Sexiest Voice:-Epimetheus#2382 (so british and soothing)
    1 point
  6. Alliance of the Year: Eclipse Most Improved Alliance: Aurora Best New Merged Alliance: Paradise Best Rookie Alliance: The Coven Best Alliance for New Players: The Enterprise Most Likely to Succeed in 2023: Eclipse Most Likely to be Rolled in 2023: Eclipse Most Honorable Alliance: House Stark Best Fighting Alliance: Hand of Fate Worst Fighting Alliance: Castle Camelot Best Alliance Growth: Aurora Best Foreign Affairs Team: Rose Best Foreign Affairs Move: Midguard formation Worst Foreign Affairs Move: Cataclysm hitting Midguard Alliance with Best Propaganda: Eclipse Most Missed Alliance: OWR Biggest Alliance Decline in 2022: The Commonwealth
    1 point
  7. You guys did drop the ball LMFFFAAAAOOOOO HOGG lost military just as fast as we sold them before hahahaha
    1 point
  8. Best Holiday Flag: The Immortals Holiday Flag shitpost relocated lol:
    1 point
  9. Most Influential Player: X Most Likely to Succeed in 2023: @Vicic Best Alliance Leader: @Sam Cooper Worst Alliance Leader: X Best In-Character Poster: @Zerkium Best Villain: SpAnKy the ghost Nicest Player: X Most Controversial Player: Most Missed Player: @Ripper Best Nation Page: X Best Fighter: @TheDoom Best High Government Member: @TheDoom Most Online/Likely To Respond in 1 Minute: Loyalsandras the Scallywag (Potato Guy#9022) Best War Criminal: @Hatebi
    1 point
  10. lel rip if you have inactive gov. sucks to suck betch
    1 point
  11. Funniest Event: Biggest Controversy: t$ not defending Cata Best Declaration of War (please link): Rose against GGO Best Wall of Text (please link): Best Leak (please link): Best Meme (please link): Best Discord Server: RON Best Ad (please link): Denison's "No one deserves this" ad Best Community Contributor: Hidude Best New Addition to the Community: AlexiosKomnenos Sexiest Voice: SRD
    1 point
  12. Most Influential Player: Horsecock Most Likely to Succeed in 2023: ToxicPepper Best Alliance Leader: Germanicus Worst Alliance Leader: Mexorol Best In-Character Poster: Best Villain: Spanky Nicest Player: Johansson Most Controversial Player: Poseidon Most Missed Player: Best Nation Page: TTTTTas/Kihansi Haley (gotta nominate myself lmao) Best Fighter: Nukeya Best High Government Member: Most Online/Likely To Respond in 1 Minute: Mega Best War Criminal: EvilPiggyFoo
    1 point
  13. Alliance of the Year: Camelot Most Improved Alliance: Aurora Best New Merged Alliance: Best Rookie Alliance: The Coven Best Alliance for New Players: The Enterprise Most Likely to Succeed in 2023: Camelot Most Likely to be Rolled in 2023: Eclipse Most Honorable Alliance: Best Fighting Alliance: The Hand of Fate Worst Fighting Alliance: all the alliances in the Perpetuals Bloc Best Alliance Growth: The Wei/Serene Wei Best Foreign Affairs Team: whoever Rose has working their FA Best Foreign Affairs Move: the dissolution of Celestial, Hollywood, and the Backrooms Worst Foreign Affairs Move: Hollestial Treaty (Hollywood Bloc and Celestial Blocs' temporary MDP) Alliance with Best Propaganda: The Wei/Serene Wei Most Missed Alliance: Order of the White Rose Best Alliance Flag (please link): House Stark Best Holiday Flag (please link): Cataclysm Biggest Alliance Decline in 2022: The Elites/Jotunheimr
    1 point
  14. Alliance of the Year: Eclipse led by @Vein Most Improved Alliance: Dark Brotherhood led by Jon and @Sketchy Best New Merged Alliance: Paradise+ Afterlyfe led by Kev and @Anri Best Rookie Alliance: Paradise led by Kev and @Anri Best Alliance for New Players: Aurora (particularly Serpentis) led by @ToxicPepper Most Likely to Succeed in 2023: Carthago led by @Daveth Most Likely to be Rolled in 2023: Eclipse led by @Vein Most Honorable Alliance: Cataclysm led by @Keegoz and @His Holy Decagon Best Fighting Alliance: Hand of Fate led by @Horsecock Worst Fighting Alliance: The Commonwealth led by @RightHonorable Best Alliance Growth: House Stark led by @Darth Ataxia Best Foreign Affairs Team: Rose led by @Lucianus Best Foreign Affairs Move: Null Worst Foreign Affairs Move: Syndicate dishonoring their treaty Obligations with Cataclysm (setting a bad example) Alliance with Best Propaganda: Carthago led by @Daveth Most Missed Alliance: Order of the White Rose Best Alliance Flag (please link): Null Best Holiday Flag (please link): Null Biggest Alliance Decline in 2022: The Commonwealth led by @RightHonorable
    1 point
  15. Biggest nominations fails ive seen so far have been the best merger (think i did it too) - Paradise isnt a merged alliance, it had an alliance merge into it but wasnt formed from a merger - Serene Wei didnt merge last year, they can be nominated next year
    1 point
  16. Most Influential Player: @Agent W Most Likely to Succeed in 2023: @Odin the Allfather (I can't vote for myself you see ) Best Alliance Leader: @Agent W Worst Alliance Leader: Poseidon Best In-Character Poster: @Gaius Julius Caesar Best Villain: @Divinum Nicest Player: @Wren Most Controversial Player: @His Holy Decagon Most Missed Player: @SeparatiX Best Nation Page: @His Holy Decagon Best Fighter: @Kamala Khan Best High Government Member: @leonissenbaum Most Online/Likely To Respond in 1 Minute: @Astoria Best War Criminal: @Hwan
    1 point
  17. Most Influential Player: Wana Most Likely to Succeed in 2023: T$ Odin Worst Alliance Leader: wootmeister Most Missed Player: Ripper Best Nation Page: Hatebi Best Fighter: The doom Best War Criminal: hatebi
    1 point
  18. Alliance of the Year: Hand of Fate Most Improved Alliance: Aurora Best New Merged Alliance: Paradise Best Alliance for New Players: Arrgh Most Likely to Succeed in 2023: The Knights Radiant Most Likely to be Rolled in 2023: The Knights Radiant Most Honorable Alliance: Paradise Best Fighting Alliance: Hand of Fate Worst Fighting Alliance: The Immortals Best Alliance Growth: Aurora Best Foreign Affairs Team: Hand of Fate Best Foreign Affairs Move: Midgard formation Worst Foreign Affairs Move: Cataclysm defending TKR Alliance with Best Propaganda: The Knights Radiant Most Missed Alliance: Knights Templar Best Alliance Flag (please link): Paradise Biggest Alliance Decline in 2022: Weebunism
    1 point
  19. Most Influential Player: @Agent W Most Likely to Succeed in 2023: @Odin the Allfather Best Alliance Leader: @Pascal Worst Alliance Leader: @BigMorf Best In-Character Poster: @KindaEpicMoah Best Villain: @Agent W Nicest Player: @Leopold von Habsburg Most Controversial Player: @Agent W Most Missed Player: redarmy Best Nation Page: @Axley Best Fighter: @KingGhost Best High Government Member: @Golden Pope Most Online/Likely To Respond in 1 Minute: @penpiko Best War Criminal: @Vein
    1 point
  20. Most Influential Player: @Agent W Most Likely to Succeed in 2023: @Odin the Allfather Best Alliance Leader: @Agent W Worst Alliance Leader: @Sweeeeet Ronny D Best In-Character Poster: @KindaEpicMoah Best Villain: @Agent W Nicest Player: @Astoria Most Controversial Player: @President Tom Most Missed Player: @Redarmy Best Nation Page: @Dryad Best Fighter: @KingGhost Best High Government Member: @Agent W Most Online/Likely To Respond in 1 Minute: @Gaius Julius Caesar Best War Criminal: @YangMoment
    1 point
  21. Most Missed Player: RedArmy That is all.
    1 point
  22. Most Influential Player: Wana Most Likely to Succeed in 2023: @Odin the Allfather (t$ Odin, not to be confused with TEst Odin) Best Alliance Leader: Pascal Worst Alliance Leader: RightHonorable Best In-Character Poster: Goober-san Best Villain: Vexz Nicest Player: BelgiumFury Most Controversial Player: Poseidon Most Missed Player: Justin076 Best Nation Page: Dryad Best Fighter: Goober-san Best High Government Member: Callisto Most Online/Likely To Respond in 1 Minute: Penpiko Best War Criminal: Yang
    1 point
  23. Sir, this is a Wendy's.
    1 point
  24. Sorry TKR, may as well disband after this. You all had a good run.
    1 point
  25. Can't forget their crimes in which they place Pineapple, a fruit meant for fruit salad, on Pizza , an Italian bread dish meant for cheese and meat.
    1 point
  26. ye , it aint concealed......... its been there for a while ....... why ur being a snowflake lol , Ill work on finding a better one dw sweat heart
    0 points
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