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Showing content with the highest reputation on 01/18/23 in all areas

  1. Glorious UPN Senate and Ministers have monumentally been decided. UPN is proud to Bestow these most honorable titles to... Prime minister: Cora Mcstrap Chief of Staff: Cameron Axley Minister of Internal Affairs: Matt2004 Minister of Foreign Affairs: Malichy Minister of Finance: Noreen Minister of Defence: Naaro Minister of Communications: Charlie Wilhumt Minister of Education: Victor Truchev Senator: SEALTEAM6 Please welcome them and be considerate of those shifting positions. Everyone is going to do their best for UPN, the best alliance. If you have questions about these roles and how they work, please ask our government members. Thank you for voting and placing your trust in these members for those in UPN. To all else, we hope to make stunning and beautiful friendships, or be feared and respected. And if you ever have a problem with UPN just remember, Cora is always right.
    6 points
  2. Hello, Orbis! We’ve struggled in vain for years to do end-of-year recaps and we can bear it no longer! What always inevitably winds up happening is that one or two of us will start it with the best of intentions, keep up with it for a month or two, then it tapers off until November or so when we’re reminded of the awards again and then no one has the time to finish it with the holidays, end of the semester, etc. SO! We are exploring a new solution, one that we’ll need your help for. We’ll be utilizing this thread to keep track of events throughout the year. Anyone can post events that we’ll then add to the OP but we have a few requests: Keep it civil, simple, and factual. No opinions, minimal Walls of Text, just state what happened as succinctly as possible. Include links where forum posts are involved. Try not to repeat what others have posted (unless you’re adding onto what they’ve said, in which case - quote the original post so that we can easily link them together). With that, let’s get the ball rolling on 2023 events! Important Info/Definitions January Existing spheres at the start of the month: Events: February Existing spheres at the start of the month (Work in Progress): 1 February The Commonwealth, Shaken Not Stired, and Pasta Factory declare war on Bourbon Street. Roman Empire's second in command leaves the alliance and forms Roman Imperial Republic, taking a majority of the members with him. 2 February Guardian joins the bloc Florida. Hand of Fate signs an ODoAP with Cataclysm and an MDP with Requiem. They also downgrade their relationship with Grumpy Old Bastards from an MDP to an ODoAP. 3 February Carthago and The Dead Rabbits sign an MDoAP.
    5 points
  3. I pledge allegiance to the flag of UPN, one alliance occupying purple. Furthermore I am of the opinion that Cora is all knowing, forever right and never wrong.
    3 points
  4. This thread is a compilation of Quality of Life suggestions from the Game Suggestions subforum mixed with a few of my own from conversations had with fellow players. Feel free to suggest additional ones here in this thread and I can add them to the list. Nothing suggested here should be a massive change to the game (so nothing that would alter game mechanics, for example, no matter how minor) but rather small changes that would make life a little easier for general members and/or gov. Alliance Pages and Management Remove VM nations from alliance stats. Makes the alliance stats a more realistic representation of the alliance as it currently is. Give the ability to sort member/applicant lists by "Last Online". Allow for alliance leaders to add/remove flags from their in-game drop down list. Remove fields from alliance info pages that aren't changed from their default values (e.g. if an alliance's forum link points to https://politicsandwar.com/forums/) Add a PW wiki page field to alliance info pages. Allow for alliances to add in an alliance/community religion. Allow for a bloc treaty type with multiple alliances. Give the ability to leave a "Declare War" warning to applicants like can be done with members. Make a checkbox to remove expired wars in alliance wars. Allow alliance officers to moderate in-game alliance announcements (i.e. lock announcement threads, delete individual posts, etc). Add a drop down to the input box for alliance member changes, to make it easier to input their leader/nation names. Add an info box to the alliance "Join" screen to allow alliances to input/edit information for applicants. Show default tax rates on the alliance "Join" screen and remove or reduce the two day seniority requirement before collecting taxes. Allow alliances to give in-game awards to their members. Allow alliances to view what trade bloc name members have voted for (also suggested here). Have a "history" page on the alliance page to view alliance score history breakdown and growth over time. Alliance Bank Management Allow for alliance tax brackets to be changed in bulk (allow for multiple members to be added to a bracket at once). Allow for alliance leadership to set tax brackets for an arbitrary range of city counts. Instead of "All 20 city nations" allow for the input of a range like "All nations with 15-20 cities". Fix the top line of the WC/bank pages to allow the headers to still be read as you scroll down. On the alliance bank page, show the total income over the last turn/day to the alliance bank. Bonus points if it shows you the last few turns/days for comparison Double bonus points if there's one of those fancy graphs that show how your income has varied over time. Show the current per turn/day value of a tax rate on a given nation when you're selecting a tax bracket for them, will help make educated decisions regarding the impact a particular tax bracket might have on members. Split up the resource tax rate by individual resource instead of having it put collectively (also suggested here). Allow alliances to embargo other alliances (but give members the option to opt out of them). Allow for more than 50 results/page to be shown on the bank activity page. Be able to sort and/or search alliance bank activity (also suggested here). Add raw resources to the warchest view on the control panel in-game (already viewable in the bank api). Allow for the "$" and commas to be ignored when inputting values and/or allow for k,m,b to be used to send cash/resources (i.e. 1m instead of 1000000 to send 1 million food). (Also applies to resources/trading) Replace color based tax exemptions with activity based tax exemptions. Create a "Select All" button to autofill bank contents into the withdrawal fields for easy offshoring. Allow alliances to have a drop down of custom transaction notes. Remove applicants/former members from tax bracket lists (bug). Allow officers to search to find out what tax bracket a member is on. Add a bank withdrawal confirmation screen (see post here for examples). War Screens and Battle Simulators Add military units for both you and your opponents to the war screen so that you don't need to have endless tabs open to decide in what order to attack opponents or to compare your military against theirs. Add average infra/city to the declaration page as this information helps players decide between war types. After moving off beige, default to alliance color rather than gray (save gray for inactive nations rather than active fighters). Add a confirmation screen/checkbox before offering/accepting peace. Similarly to the copy spy results option that was just added, create a "copy attack results" option for standard war attacks as well for ease of coordination. For the battle simulator, don't automatically refresh the options in between runs. It makes it difficult for people to run multiple simulations in a row to get an average. Instead, maybe include a "reset" button so people can decide when they want to clear it. In the war screen changes; an option to simulate ground/air/naval could also be given. Say a check box above the dropdown which says Simulate. This would simulate an attack with your current military versus the opponents current military without manually typing everything in. Increase character limit for war declaration messages. Add a confirmation screen/checkbox before purchasing military. On the war attack page, update max units destroyed figures based on the number of units to be sent out field. Also, add in fields for amount of gas/munitions used with that selected number of units. Add icons for ID/VDS to the active wars screen. Make it easier to tell if you're not able to declare war on someone before you hit declare war. Add units killed from spies to totals on war info pages (or, alternatively, to unit kills on the nation page). Allow nations to set a custom default message. Make the war damage tables more intuitive (see post here for examples). Simplify buying/selling military units: When buying or selling military units, provide a screen showing how many barracks/factories/hangars/drydocks you'll need averaged per city to support whatever amount you're attempting to buy or sell to. Or provide an option to buy or sell to X barracks/factories/hangars/drydocks per city. So if you're coming off a war, have an option where you can sell down tanks to whatever will leave you with 3 factories per city worth of tanks, instead of leaving the player to do the math. Use the @ feature to more easily buy/sell down military to the preferred level Make war results clearer on alliance war pages by showing the result of the participating alliance member (see post here for example). Infrastructure, Land, and Improvements For the bulk import feature, have the default be to all cities but give the option to select which cities to import to. Cities may have differing infra levels/improvement slots, especially during war, or people may want different builds for different cities - but still across multiple cities - so allowing them to choose which cities the import applies to would make things easier (suggested here, here, and here as well). For the "expected daily profit per improvement" line on resource improvements, it appears that after buying/stacking improvements for the bonus, it factors that bonus into the "expected daily profit" figure and inflates it as compared to the other possible improvements. This makes it hard to compare and see if another resource may be better. Allow for improvement numbers to be typed in and submitted instead of or in addition to using the +/- buttons on the city improvement pages (also suggested here). Allow for nations to toggle between a wartime build and a peacetime build they set up. Resources and Trading Allow alliance leadership with bank perms to buy and sell from the market directly instead of having to transfer money/resources to their nation first (also suggested here). Allow nations to trade resources (i.e. steel for aluminum) with and send cash offers to one another. Allow for the site to be able to read commas (and currency symbols) when inputting values (nation score, money, resource amounts, etc). Unstack the trading graphs here in order to more easily visualize trends of individual resources over time. Instead of having the average prices scroll on the market page, keep them static. Allow for a confirmation screen/checkbox on the market before purchasing open trade offers. Allow for the usage of the @ feature when depositing to the alliance bank or making trades. Increase trading limit to 10m. Add "Date Accepted" to the sorting filters (separate from "Date Offered") and set it to the default for "My Offers". Move "Current Top Offers" on the "Create Offer" screen to the left of the form, "Sell Offers" top, "Buy Offers below (dropped below for a mobile) and by default it be displayed. Allow players to set timers on embargos. Give an option to "hide embargoed offers". On the "Create Offer" page, show how much of the selected resource you have, to make things easier on mobile players. Only show trade pop-up if posting more than 1 stdev from average PPU. An alternative suggestion can be found here. Re-separate alliance and global trade markets and remove captcha from alliance trade markets (also suggested here). Alternatively, allow in settings to combine or separate these markets. Restrict it so that you cannot place offers (in a resource) more than the amount of resources you have. If a seller/buyer no longer has the required funds to back a trade, remove it from the trade page. Merge functionality of the buy/sell page into the create offer page (read post here for more explanation). Site Navigation and Alliance/Nation Search Pages Be able to search nations in multiple alliances. (I'd personally suggest an alphabetized drop down menu here instead with the ability to select multiple options rather than having players type in alliance names.) Show for how many more turns/days a nation is in beige for on the nation search list. Allow for bounties to be sorted. Separate the treasure/color bloc pages from the leaderboards to make them easier to get to. Turn the current color bloc names in the Color Trade Bloc Leaderboard into links to each color bloc voting page Turn the number of nations column in the Color Trade Bloc Leaderboard into a series of links to all nations on each color (e.g. the number of nations on olive should link here). Put a link to the game graphs and the stat tracker on the navigation bar (and fix the stat tracker). Allow for a search by discord handle. Allow players to filter alliances by GDP. Categorize/organize projects on the Projects page. Individual Nations Allow for players to set a signature for their in-game messages. Allow for different types of embargoes: baseball, market buy, and market sell. Show custom images on internal pages. Allow for the ability to sort in-game messages. Allow players to delete ads from their account page. Add the option to deposit resources in another alliance bank, like you can your own. Add in new government types (suggestion 1, suggestion 2, suggestion 3). Reduce the cost of resetting city/project timers in accordance with the amount of time left on the timer (i.e. the timer is for 120 turns, reduce by 1 credit every time the timer drops by 30 turns). Make a transaction ledger for alliance history and/or allow for a manual input of alliance seniority with leadership approval. Expand nation factbooks. Additional suggestions here. Show pre-tax net revenue. Remove base score from the nation score formula. Add expected profit for factories like we have for mines. Nation Pages/Stats Add a PW wiki page field to nation info pages. Allow nations to see a list of their current commendations/denouncements. Double the National Motto character limit (and allow characters with accent marks). Give option in settings to hide custom nation descriptions by default. Alternatively, have a "Hide nation description" button on all nation pages that people can toggle on/off (also suggested here). A variation of this was previously implemented but is broken and in need of a suitable fix. Add Militarization Level to nation pages. Highlight unpowered cities in red so they can be quickly identified. Nation stats additions: Number of people killed in nuclear strikes Total Damage Nukes/missiles blocked Notifications System (Read post here) Group unread notifications of the same type and date. Separate the date and time into separate columns (add another column for time). Change the date format to day and month name instead, e.g. "14 April". Change the time format to 24 hour time, e.g. "23:44" instead of "11:44 pm". Remove the superfluous explanation field at the top of the notification page to reclaim more vertical space. The general format of grouped notifications would consist of 3 columns; date, time, description. The initial description for grouped notifications should contain appropriate links on the keywords embargoed, trade, war, aided, and achievements. Some changes to the way notifications are formatted (see post). Unread grouped notifications are ordered by their last event notification time. Notifications Create a notification for when wars expire. Allow for an alert when you run out of a resource you use for production/upkeep. Notify players when their tax bracket is changed. Get a notification when an enemy's blockade/superiority is removed. Create a page to show results of espionage operations. Add the note accompanying alliance bank transfers to the notification when receiving funds. Also, clean up the notification message to remove resource sent values of 0. Allow players to toggle/filter notification categories based on what's important to them. When you get a notification for a pending trade, include a link to accept/reject it. Baseball Allow for maxing out player stats with a new button or input a number into quickly to specify an upgrade number. Allow for a custom stadium image(/jersey) same as the already existent custom team logo, as a VIP feature. Auto-hide the blow-by-blow table that shows how the game went. Allow for an option to keep baseball player names static so they don't reset on retirement. API & keys Add treasures to the Nation API. Add treaties to the API (Also here). Add nation militarization level to the Nation(s) API. Don't require payment/credits to change API key. Allow people to transfer API calls to others instead of sharing API keys. Miscellaneous/General Ease Remove notifications number from sidebar when looking at the notifications page instead of after. Move notifications/messages to the top bar. Send an automated email to players with nations emerging from vacation mode after an extended period of time. Make usage of Nation vs Leader name consistent. Make resource order consistent. Language change to turn change message. Allow for the treaty web to be expanded upon request past the Top 50 (suggestion 1, suggestion 2, suggestion 3, suggestion 4). Provide a notification if a country you're warring against gets deleted. Allow bounties to be filtered. Give a 2FA log in option. Randomize default color bloc option for new/unaffiliated nations. Add conversions to real time behind the number of turns (see post here for examples). People within the Admin Alliance shouldn't be counted towards the leaderboards. Link forum accounts dynamically with nation ID to minimize the issue of mismatched nation/leader names. Introduce a transparent theme (see post here for example). Separate out memorialized nations of PnW players who have passed from VM nations. Completed Suggestions To be sorted: Last updated 1/15/2023
    2 points
  5. Alas the time hath come, a mighty time of great sadness.... I have come to announce my retirement from the UPN gov. Yes I am hijacking this to make it about me. Most of you probably have no clue who I am which is fair, those who do know who I am you have my sincerest apology. After 5 long years serving in the great purple government of UPN they finally have kicked me out. Never fear I will return One day
    2 points
  6. 😌I pledge allegiance to the flag of UPN, one alliance occupying purple. Furthermore I am of the opinion that Cora is all knowing, forever right and never wrong. Edit: Because what Matt said was cooler
    2 points
  7. Most Influential Player: X Most Likely to Succeed in 2023: @Vicic Best Alliance Leader: @Sam Cooper Worst Alliance Leader: X Best In-Character Poster: @Zerkium Best Villain: SpAnKy the ghost Nicest Player: X Most Controversial Player: Most Missed Player: @Ripper Best Nation Page: X Best Fighter: @TheDoom Best High Government Member: @TheDoom Most Online/Likely To Respond in 1 Minute: Loyalsandras the Scallywag (Potato Guy#9022) Best War Criminal: @Hatebi
    1 point
  8. 1. Make importing/exporting city builds a one-click action. Basically you build a city the way you want it and there's a button (with a little checkbox "are you sure?") and it copies to every city rather than the current model of clicking, copying, clicking, clicking, pasting, checking box, clicking. 2. Alliance and nation pages don't load by default. Since no one seems to care or enforce rules about keeping a reasonable page - please make it an extra click to load all the pictures, youtube videos, ten paragraph essays, and other page clutter. We shouldn't have to wait 30 mins to get to our alliance bank due to load times on background gifs, and we shouldn't have to scroll 3 full page lengths to find someone's actual nation info because the youtube embed is gigantic.
    1 point
  9. Still laughing as the author of this meme. Literally just Googled an image of "smug British woman" and added the caption
    1 point
  10. 17 January UPN announces election results
    1 point
  11. To be able to add a reason when removing someone from your alliance
    1 point
  12. Most Influential Player: Vein Most Likely to Succeed in 2023: Vicic Best Alliance Leader: Vein Worst Alliance Leader: Vein Best In-Character Poster: Goober Best Villain: EvilPiggyFooFoo Nicest Player: RedMatt007 Most Controversial Player: Jon Snow Most Missed Player: Redarmy Best Nation Page: none Best Fighter: none Best High Government Member: Hatebi Most Online/Likely To Respond in 1 Minute: Dryad Best War Criminal: Hatebi
    1 point
  13. Most Missed Player: RedArmy That is all.
    1 point
  14. Most Influential Player: Vein Most Likely to Succeed in 2023: Wana Best Alliance Leader: Vein Worst Alliance Leader: Pascal Best In-Character Poster: Tri Poloski (goober) Best Villain: horsecock Nicest Player: Neantasia Most Controversial Player: Wana Most Missed Player: Neantasia Best Nation Page: Dryad Best Fighter: Tri poloski (goober) Best High Government Member: Putmir Most Online/Likely To Respond in 1 Minute: Pascal Best War Criminal: Istandor
    1 point
  15. Most Influential Player: Wingawoo Most Likely to Succeed in 2022: Wingawoo Best Alliance Leader: Wingawoo Worst Alliance Leader: Wingawoo Best In-Character Poster: Wingawoo Best Villain: Wingawoo Nicest Player: Wingawoo Most Controversial Player: Wingawoo Most Missed Player: Wingawoo Best Nation Page: Wingawoo Best Fighter: Wingawoo Best High Government Member: Wingawoo Most Online/Likely To Respond in 1 Minute: Wingawoo Best War Criminal: Wingawoo
    1 point
  16. There's a difference between being a "villain" and being an "idiot".
    1 point
  17. This is the first time I upvote a Nizam post. Well done.
    1 point
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