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Showing content with the highest reputation on 09/05/21 in all areas

  1. After a year and a half of a very volatile existence, Atlantian Council is merging into Sanctuary. That's all, love y'all. (yay micro politics)
    17 points
  2. The time of reckoning is finally nigh after several years of misdeeds. Demonstrating to Orbis throughout the years what has come to typify their actions while escaping without any form of reprieval, Camelot has bungled and staggered through the last month. That said, everything, inevitably, comes full circle - thus the time has come for justice to be brought down upon them and settle these old debts, so that we may move towards the future. For those who departed before the ship began sinking in earnest, we offer our most sincere congratulations. For those who remain, know that we hold no ill towards you, but towards your government and the numerous situations in which they have wronged us. Epimetheus is no King, Queen, Empress or Emperor and is to blame for this. Ask yourselves if he is truly the kind of leader you would like to follow. TLDR; Nexus declares war on Camelot.
    6 points
  3. Just leave us alone, it had nothing to do with you, that’s for sure.
    5 points
  4. Not usually a big fan of mergers but this is one I can actually see being beneficial for both sides. Congrats and good luck to you guys 🙂
    5 points
  5. 4 points
  6. 4 points
  7. Good luck, I hope it goes well for you!
    4 points
  8. The Holy Sea was built on the founding principles of friendship and trust. We were built to be a place where new futures could be built, where the past could stay there, and where we have each others' backs. As a smaller, “micro” bloc, we have always recognized that we are not capable of winning all wars. We have always seen, known, that there will be times where an enemy will come to our shores and we will not succeed. In these times, we would fight together, give it our effort together, burn together, deal together, and grow back together. Today, Sanctuary’s leadership failed on all cylinders. In the face of attacks by DR and RIE, they sought peace separately from the bloc. When first attacked, Black Skies, doing what an ally should do, began milling up to defend a member of the bloc. Black Skies is now fighting on two fronts in defense of their allies in The Holy Sea. Sanctuary requested that the Lazarus Order ask for terms of surrender, and after direct disagreement that this was the best course of action, at the request of Sanctuary, 770 went to DR and RIE and asked for those terms. Lazarus, against its own self-interests, put the interests of the bloc and allies first. Today, in the absence of their leader, and being led by their second in command, Sanctuary accepted terms of surrender and notified the bloc. A friend who stands in your limelight and hides when you’re in the shadows is not a friend but a parasite. On the grounds of breach of faith, trust, and responsibility in such a grotesque fashion as it eliminates any doubt as to the character of Sanctuary’s leadership, 770 motioned, and Black Skies concurred, that they be immediately severed from our bloc.
    4 points
  9. Holy Sea to Sanctuary: you guys are p*ssies how dare you peace out first Holy seas: pleeeeese let us peace out
    3 points
  10. Now sign Camelot to complete the most cursed bloc
    2 points
  11. Seeing as they gave you the exact response with “the thing is..” - I’m pretty sure you got played there. Pretty funny that you’re taking this at face value and spouting off like you’ve won something.
    1 point
  12. Hey everyone, This is Alex here, creator and Admin of Politics and War. I'm setting a new goal of writing a monthly update to everyone about what's going on with the game. I don't know that it will necessarily be anything fancy, but it is a way that I can be more open and transparent about progress in the game. I'm also aiming for a less formal tone here--largely I'm just presenting my thoughts on the current state of the game to you all. I originally wrote this as an email to send out to all current players. But I'm also posting it here to open it up for comments. So, let's dive in. What's on the docket for Politics and War in September and beyond? Well, for those of you that don't know, I did start working with a part-time developer back last year named Payal. She doesn't play the game and isn't on Discord, so you haven't really been exposed to her, but she has been really helpful in getting a lot of things implemented in the game. She's also definitely a better programmer than I am. *insert Alex sucks as coding joke here* 😂 Anyway, she is working with me on building out a new set of alliance positions and permissions. This is going to be a cool system that keeps the existing default positions, but lets you as an alliance leader add up to 6 more (total of 10) and customize the permissions for each position. This has been a long requested change, and I think it will really improve alliance management and roleplay which is great. We're also working on setting up a treasure trading system, where you can propose an offer in-game to buy a treasure from someone. There's a lot more to this, but back when I explicitly wrote into the rules that it would be a rules violation to coordinate treasure transfer (through war) I promised I would implement a mechanism for actually transferring treasures not via war. Well, that should be coming soon, another long awaited change. Behind the scenes we've also been working on a new draft of the Game Rules. After pitching these a few weeks ago and getting some feedback, I think we're ready to move ahead. Largely this is a logistical change - instead of having a “3 strikes and you're out” system, we are going to have a “100 Moderation Points and you're out” system, where each rules violation can get a different number of moderation points. Warnings will also automatically expire, which was another frequent request/complaint about the old system. The rules change in itself isn't a huge one, but Payal is helping me build out a really robust back-end to build in a lot of these things and make moderation work far easier. My hope is that getting all of this done will really free up a lot of my time when I'm working on Politics and War, most of which actually gets spent going through messages, reports, support tickets, and other general moderation duties. I'd love to get back to spending more time actually developing content and improvements for the game! The last thing that I wanted to mention in this email is that early this month we celebrated Politics and War's 7th anniversary, which is amazing that the game has been around for so long now. For those of you that don't know, I actually created Politics and War when I was in high school - all by myself and self taught. I had no idea it was going to turn into such a popular game or last for this long. Politics and War is a huge part of my life, and more-or-less my career at this point. I've always loved making games, and in particular had an interest in government and economics, so really getting to do this is like a dream come true. Most days don't feel like work at all, and I am really fortunate that you all have contributed so much into building the community that makes this game what it is. Without all the players and alliances, discord servers, player-run banks and other institutions, Politics and War would just be a funny old website. Thank you so much for the countless hours you have all put into Politics and War. Sincerely, Alex
    1 point
  13. 1 point
  14. Wow, I thought Sanctuary was supposed to be a sanctuary...
    1 point
  15. they got off lucky, now lets hope they make the right decision and join a way more better bloc.
    1 point
  16. 1 point
  17. 1 point
  18. The syndicate didnt like being dumped by TKR, and certainly didn't like who TKR's new GF turned out to be. Somehow that led to tS becoming Rose's new side chick. It's like the plot twist in a telenovela. Hell hath no fury like a woman scorned ,🤷‍♂️
    1 point
  19. Let's say you are at war with nation XYZ. Then you spy on said nation XYZ and destroy 3,000 tanks or 2100 infra as the case may be. Add that to the war totals while the war is active. It is after all part of the war.
    0 points
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