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Showing content with the highest reputation on 03/17/21 in all areas

  1. An Announcement from the Order of the White Rose Today, March 17th 2021, is the day that we finally purge OWR of the very people who seek nothing more then to drag it down. For too long have we tolerated tyrannical inefficacy and increasingly despotic behaviour at the helm of our government. No longer will the Kith of the Order suffer such oppression. Kabu's dictatorial ways have gone on for too long unhindered. We formally depose Prime Kabu. A new chapter begins, for the glory and freedom of Alba Rosa! (I expect nothing but the full backing of Nexus and her allies.) Prime - Kamade Prime's 2nd - Luis Legate of Internal Affairs - Kabu Legate of Foreign Affairs - Sval Legate of Economics - Luis Legate of Defence - Hwan
    11 points
  2. An Announcement from Order of the White Rose Today, March 17th 2021, a new chapter in the history of OWR begins! For too long have we tolerated tyrannical inefficacy and increasingly despotic behaviour at the helm of our government. No longer will the Kith of the Order suffer such oppression! Kamade's lust for yachts ends today! We formally depose Prime Kamade A new chapter begins, for the glory and freedom of Alba Rosa! Prime - Luis 1st Comrade - Hwan Legate of Internal Affairs - Kabu Legate of Foreign Affairs - Kamade Legate of Economics - Sval Legate of Defence - Hwan
    6 points
  3. Is it that? or is it that your posts are generally so devoid of anything close to meaningful content, that after reading the first sentence, people already know the rest of your post is going to be a waste of time, and just skip it. I also did the exact same thing those others did.
    5 points
  4. 5 points
  5. I clearly cannot be trusted.
    5 points
  6. I am once again declaring that House Stark Carthago and the Kingdom of the North Shining City support the new Prime of OWR, Luis. All dissenters thus have have been hung on the walls by their pinky toes until they declare support for Luis.
    3 points
  7. Can someone just coup, kick everyone and make a thread about it so we know it'll be the last?
    3 points
  8. This is just another forum post of Quack just trying to grasp needily for unnecessary attention. This is due to most there higher-ups thinking they're better & more deserving than almost everyone else. I have a feeling this goes in correlation with being rolled last global and some people are still pissy about it. So pissy, that you got to prove that you're still better in ways that make y'all feel you're making up for your losses. Even if it just makes you look worse. I understand that it's usually the winners write history. That's also a messed up and corrupt thing to do as well way to think. Seems like you guys are doing this because you're seething on being sore loser's from last global humiliating how most of Quack used to always win, no surrender. Y'all feel it's necessary to take it out on others so you guys can cope. There are a lot more healthier ways to cope & learn then verbally harassing, even flailing on people in-game/Discord. Instead of pulling a uncontrolled rage Hulk from before Endgame, one's got to learn how to put the brains & brawns together fairly to move forward positivitely in life(Literally and figuratively). Also, always letting the winner write history & teaching people from the winner isn't always the way to go. There's actually a lot of what we learned in school that's actually twisted truths because of this. I've honestly even looked more into these(more than the ones presented). We all were taught what we were given to safeguard us from the darker history so we would have historical figures to look up to as great examples for what to be. People we can look back into history in order for positive empowerment. Essentially, the flaws that the winning/elite side in the past usually hides the even the most gruesome truths just to install positive empowerment for future generations to look back at. Like the old saying, history will continue repeating itself until we embrace the past, understand it, learn from it, and cope with it, then teach it going forward so we learn from mistakes, not hide/censor them.
    3 points
  9. >post is about OWR >micro u wot?
    3 points
  10. Yeah, I don't buy it. I am sure you are just pulling a Scorpions trick so that you get to sell more tickets for your "last" concert, seeing how you got a new song.
    3 points
  11. Congratulations! Babai, and Wingawoo are shitposting while OWF, House Stark, Rohirrim/Syndicate, and SK arent
    3 points
  12. It wouldn't be an SK announcement without one last sing along as well, enjoy the ear bleed nerds.
    2 points
  13. I am once again declaring that House Stark and the Kingdom of the North support the new Prime of OWR, Luis. All dissenters thus have have been hung on the walls by their pinky toes until they declare support for Luis. 07 Luis 07 OWR
    2 points
  14. WHAT IS HAPPENING. Why so many coup announcements
    2 points
  15. Is this because noone cared about your RoH with CC? Sorry hun, your alliance just wasn't important.
    2 points
  16. I seriously tried reading it, but you lost me at 'This is just another post from Quack'. Tl;dr. PS: Down with the tyrant Kabu, Long live Kamade!
    2 points
  17. 2 points
  18. Poor Carthago being third-wheeled here, @Daveth, coup when!?
    2 points
  19. A man of pure knowledge right here
    2 points
  20. Kabu = 4 letters, Kamade = 6 letters. We all know that more letters = better leader so the decision was was simply logical. 🥳
    2 points
  21. We at Carthago would like to once again state in no uncertain terms that we support OWR and their new Prime. Down with Kabu!
    2 points
  22. House Stark again recognizes the new Prime of OWR and will assist their new leader in hunting down the remaining Kabu supporters. -Ataxia Stark, King of Winter
    2 points
  23. oh so that's where my Nukes went...
    2 points
  24. Declaration of Wonder From the producers of Guinea Pigs Gone Wild, a bountiful Scottish Kingdom and Epi in the city. We present the anniversary of Camelot and Gentlemen Gaming and Fisticuff Union's successful merger. In the past year we have discovered new friends, rivals and ambitions. Our time at peace has finally exceeded our time at war. And by next month we will have been in CAT ASMR for longer than we were a peripheral of the Inquisition. Accomplishments We established our first charter and refined our government structure. After three years… three long years… one of our protectorates finally got upgraded. Veins and Eumir gifted us a lifetime supply of salt We survived (so far 😨)! Despite many people’s expectations and desires. And as per his request given this post will be seen by many, Sweden’s nation description. // Signed // 👑 King: Arthur 🦊 Merlin: Uriah 🧙 Lancelot: Viselli 🦅 Archduke of Foreign Affairs: Azazel 🦅 Archduke of Internal Affairs: Random & Hatebi 🦅 Archduke of Economics Affairs: Alphalion 🦅 Archduke of Military Affairs: The Ghost of Sweden Ball 🐲 One of our members who demanded to be on this post: Epimetheus
    2 points
  25. I understand why a lot of people are at this point but historically, and into modernity, authoritarian governments are not a better alternative unless your views happen to be in lockstep with said regime. Even then I think a lot of people would have enough self-awareness to realize oppression isn't the right path.
    2 points
  26. This thread is a compilation of Quality of Life suggestions from the Game Suggestions subforum mixed with a few of my own from conversations had with fellow players. Feel free to suggest additional ones here in this thread and I can add them to the list. Nothing suggested here should be a massive change to the game (so nothing that would alter game mechanics, for example, no matter how minor) but rather small changes that would make life a little easier for general members and/or gov. Alliance Pages and Management Remove VM nations from alliance stats. Makes the alliance stats a more realistic representation of the alliance as it currently is. Give the ability to sort member/applicant lists by "Last Online". Allow for alliance leaders to add/remove flags from their in-game drop down list. Remove fields from alliance info pages that aren't changed from their default values (e.g. if an alliance's forum link points to https://politicsandwar.com/forums/) Add a PW wiki page field to alliance info pages. Allow for alliances to add in an alliance/community religion. Allow for a bloc treaty type with multiple alliances. Give the ability to leave a "Declare War" warning to applicants like can be done with members. Make a checkbox to remove expired wars in alliance wars. Allow alliance officers to moderate in-game alliance announcements (i.e. lock announcement threads, delete individual posts, etc). Add a drop down to the input box for alliance member changes, to make it easier to input their leader/nation names. Add an info box to the alliance "Join" screen to allow alliances to input/edit information for applicants. Show default tax rates on the alliance "Join" screen and remove or reduce the two day seniority requirement before collecting taxes. Allow alliances to give in-game awards to their members. Allow alliances to view what trade bloc name members have voted for (also suggested here). Have a "history" page on the alliance page to view alliance score history breakdown and growth over time. Alliance Bank Management Allow for alliance tax brackets to be changed in bulk (allow for multiple members to be added to a bracket at once). Allow for alliance leadership to set tax brackets for an arbitrary range of city counts. Instead of "All 20 city nations" allow for the input of a range like "All nations with 15-20 cities". Fix the top line of the WC/bank pages to allow the headers to still be read as you scroll down. On the alliance bank page, show the total income over the last turn/day to the alliance bank. Bonus points if it shows you the last few turns/days for comparison Double bonus points if there's one of those fancy graphs that show how your income has varied over time. Show the current per turn/day value of a tax rate on a given nation when you're selecting a tax bracket for them, will help make educated decisions regarding the impact a particular tax bracket might have on members. Split up the resource tax rate by individual resource instead of having it put collectively (also suggested here). Allow alliances to embargo other alliances (but give members the option to opt out of them). Allow for more than 50 results/page to be shown on the bank activity page. Be able to sort and/or search alliance bank activity (also suggested here). Add raw resources to the warchest view on the control panel in-game (already viewable in the bank api). Allow for the "$" and commas to be ignored when inputting values and/or allow for k,m,b to be used to send cash/resources (i.e. 1m instead of 1000000 to send 1 million food). (Also applies to resources/trading) Replace color based tax exemptions with activity based tax exemptions. Create a "Select All" button to autofill bank contents into the withdrawal fields for easy offshoring. Allow alliances to have a drop down of custom transaction notes. Remove applicants/former members from tax bracket lists (bug). Allow officers to search to find out what tax bracket a member is on. Add a bank withdrawal confirmation screen (see post here for examples). War Screens and Battle Simulators Add military units for both you and your opponents to the war screen so that you don't need to have endless tabs open to decide in what order to attack opponents or to compare your military against theirs. Add average infra/city to the declaration page as this information helps players decide between war types. After moving off beige, default to alliance color rather than gray (save gray for inactive nations rather than active fighters). Add a confirmation screen/checkbox before offering/accepting peace. Similarly to the copy spy results option that was just added, create a "copy attack results" option for standard war attacks as well for ease of coordination. For the battle simulator, don't automatically refresh the options in between runs. It makes it difficult for people to run multiple simulations in a row to get an average. Instead, maybe include a "reset" button so people can decide when they want to clear it. In the war screen changes; an option to simulate ground/air/naval could also be given. Say a check box above the dropdown which says Simulate. This would simulate an attack with your current military versus the opponents current military without manually typing everything in. Increase character limit for war declaration messages. Add a confirmation screen/checkbox before purchasing military. On the war attack page, update max units destroyed figures based on the number of units to be sent out field. Also, add in fields for amount of gas/munitions used with that selected number of units. Add icons for ID/VDS to the active wars screen. Make it easier to tell if you're not able to declare war on someone before you hit declare war. Add units killed from spies to totals on war info pages (or, alternatively, to unit kills on the nation page). Allow nations to set a custom default message. Make the war damage tables more intuitive (see post here for examples). Simplify buying/selling military units: When buying or selling military units, provide a screen showing how many barracks/factories/hangars/drydocks you'll need averaged per city to support whatever amount you're attempting to buy or sell to. Or provide an option to buy or sell to X barracks/factories/hangars/drydocks per city. So if you're coming off a war, have an option where you can sell down tanks to whatever will leave you with 3 factories per city worth of tanks, instead of leaving the player to do the math. Use the @ feature to more easily buy/sell down military to the preferred level Make war results clearer on alliance war pages by showing the result of the participating alliance member (see post here for example). Infrastructure, Land, and Improvements For the bulk import feature, have the default be to all cities but give the option to select which cities to import to. Cities may have differing infra levels/improvement slots, especially during war, or people may want different builds for different cities - but still across multiple cities - so allowing them to choose which cities the import applies to would make things easier (suggested here, here, and here as well). For the "expected daily profit per improvement" line on resource improvements, it appears that after buying/stacking improvements for the bonus, it factors that bonus into the "expected daily profit" figure and inflates it as compared to the other possible improvements. This makes it hard to compare and see if another resource may be better. Allow for improvement numbers to be typed in and submitted instead of or in addition to using the +/- buttons on the city improvement pages (also suggested here). Allow for nations to toggle between a wartime build and a peacetime build they set up. Resources and Trading Allow alliance leadership with bank perms to buy and sell from the market directly instead of having to transfer money/resources to their nation first (also suggested here). Allow nations to trade resources (i.e. steel for aluminum) with and send cash offers to one another. Allow for the site to be able to read commas (and currency symbols) when inputting values (nation score, money, resource amounts, etc). Unstack the trading graphs here in order to more easily visualize trends of individual resources over time. Instead of having the average prices scroll on the market page, keep them static. Allow for a confirmation screen/checkbox on the market before purchasing open trade offers. Allow for the usage of the @ feature when depositing to the alliance bank or making trades. Increase trading limit to 10m. Add "Date Accepted" to the sorting filters (separate from "Date Offered") and set it to the default for "My Offers". Move "Current Top Offers" on the "Create Offer" screen to the left of the form, "Sell Offers" top, "Buy Offers below (dropped below for a mobile) and by default it be displayed. Allow players to set timers on embargos. Give an option to "hide embargoed offers". On the "Create Offer" page, show how much of the selected resource you have, to make things easier on mobile players. Only show trade pop-up if posting more than 1 stdev from average PPU. An alternative suggestion can be found here. Re-separate alliance and global trade markets and remove captcha from alliance trade markets (also suggested here). Alternatively, allow in settings to combine or separate these markets. Restrict it so that you cannot place offers (in a resource) more than the amount of resources you have. If a seller/buyer no longer has the required funds to back a trade, remove it from the trade page. Merge functionality of the buy/sell page into the create offer page (read post here for more explanation). Site Navigation and Alliance/Nation Search Pages Be able to search nations in multiple alliances. (I'd personally suggest an alphabetized drop down menu here instead with the ability to select multiple options rather than having players type in alliance names.) Show for how many more turns/days a nation is in beige for on the nation search list. Allow for bounties to be sorted. Separate the treasure/color bloc pages from the leaderboards to make them easier to get to. Turn the current color bloc names in the Color Trade Bloc Leaderboard into links to each color bloc voting page Turn the number of nations column in the Color Trade Bloc Leaderboard into a series of links to all nations on each color (e.g. the number of nations on olive should link here). Put a link to the game graphs and the stat tracker on the navigation bar (and fix the stat tracker). Allow for a search by discord handle. Allow players to filter alliances by GDP. Categorize/organize projects on the Projects page. Individual Nations Allow for players to set a signature for their in-game messages. Allow for different types of embargoes: baseball, market buy, and market sell. Show custom images on internal pages. Allow for the ability to sort in-game messages. Allow players to delete ads from their account page. Add the option to deposit resources in another alliance bank, like you can your own. Add in new government types (suggestion 1, suggestion 2, suggestion 3). Reduce the cost of resetting city/project timers in accordance with the amount of time left on the timer (i.e. the timer is for 120 turns, reduce by 1 credit every time the timer drops by 30 turns). Make a transaction ledger for alliance history and/or allow for a manual input of alliance seniority with leadership approval. Expand nation factbooks. Additional suggestions here. Show pre-tax net revenue. Remove base score from the nation score formula. Add expected profit for factories like we have for mines. Nation Pages/Stats Add a PW wiki page field to nation info pages. Allow nations to see a list of their current commendations/denouncements. Double the National Motto character limit (and allow characters with accent marks). Give option in settings to hide custom nation descriptions by default. Alternatively, have a "Hide nation description" button on all nation pages that people can toggle on/off (also suggested here). A variation of this was previously implemented but is broken and in need of a suitable fix. Add Militarization Level to nation pages. Highlight unpowered cities in red so they can be quickly identified. Nation stats additions: Number of people killed in nuclear strikes Total Damage Nukes/missiles blocked Notifications System (Read post here) Group unread notifications of the same type and date. Separate the date and time into separate columns (add another column for time). Change the date format to day and month name instead, e.g. "14 April". Change the time format to 24 hour time, e.g. "23:44" instead of "11:44 pm". Remove the superfluous explanation field at the top of the notification page to reclaim more vertical space. The general format of grouped notifications would consist of 3 columns; date, time, description. The initial description for grouped notifications should contain appropriate links on the keywords embargoed, trade, war, aided, and achievements. Some changes to the way notifications are formatted (see post). Unread grouped notifications are ordered by their last event notification time. Notifications Create a notification for when wars expire. Allow for an alert when you run out of a resource you use for production/upkeep. Notify players when their tax bracket is changed. Get a notification when an enemy's blockade/superiority is removed. Create a page to show results of espionage operations. Add the note accompanying alliance bank transfers to the notification when receiving funds. Also, clean up the notification message to remove resource sent values of 0. Allow players to toggle/filter notification categories based on what's important to them. When you get a notification for a pending trade, include a link to accept/reject it. Baseball Allow for maxing out player stats with a new button or input a number into quickly to specify an upgrade number. Allow for a custom stadium image(/jersey) same as the already existent custom team logo, as a VIP feature. Auto-hide the blow-by-blow table that shows how the game went. Allow for an option to keep baseball player names static so they don't reset on retirement. API & keys Add treasures to the Nation API. Add treaties to the API (Also here). Add nation militarization level to the Nation(s) API. Don't require payment/credits to change API key. Allow people to transfer API calls to others instead of sharing API keys. Miscellaneous/General Ease Remove notifications number from sidebar when looking at the notifications page instead of after. Move notifications/messages to the top bar. Send an automated email to players with nations emerging from vacation mode after an extended period of time. Make usage of Nation vs Leader name consistent. Make resource order consistent. Language change to turn change message. Allow for the treaty web to be expanded upon request past the Top 50 (suggestion 1, suggestion 2, suggestion 3, suggestion 4). Provide a notification if a country you're warring against gets deleted. Allow bounties to be filtered. Give a 2FA log in option. Randomize default color bloc option for new/unaffiliated nations. Add conversions to real time behind the number of turns (see post here for examples). People within the Admin Alliance shouldn't be counted towards the leaderboards. Link forum accounts dynamically with nation ID to minimize the issue of mismatched nation/leader names. Introduce a transparent theme (see post here for example). Separate out memorialized nations of PnW players who have passed from VM nations. Completed Suggestions To be sorted: Last updated 1/15/2023
    1 point
  27. I found this game yesterday and thought it looked fun so I signed up. It's looking pretty confusing right now but I'm sure I'll get the hang of it. Anyway here's a bit about me. Call me Evie! I'm 18 years old, and a few of my hobbies are video games, reading, writing, and listening to music! My favorite bands are Sabaton and Powerwolf, my favorite books are the Lord of the Rings trilogy and the Hobbit but I do like more than just that. And finally, my favorite games are Assassin's Creed 2, Brotherhood, Black Flag, and Syndicate, Skyrim, and Fallout 4. I'm also super interested in history. I like making friends so feel free to talk to me! I do have a discord so just ask if you want it.
    1 point
  28. The Legion is following developments within OWR with concern and invites all parties to use moderation and common sense to overcome this domestic political crisis.
    1 point
  29. All of OWR's Coups are legitimate. Now hail their new Prime.
    1 point
  30. "... the people who were put in the camps then were Communists. Who cared about them? We knew it, it was printed in the newspapers. Who raised their voice, maybe the Confessing Church? We thought: Communists, those opponents of religion, those enemies of Christians—"should I be my brother's keeper?" Then they got rid of the sick, the so-called incurables. I remember a conversation I had with a person who claimed to be a Christian. He said: Perhaps it's right, these incurably sick people just cost the state money, they are just a burden to themselves and to others. Isn't it best for all concerned if they are taken out of the middle [of society]? Only then did the church as such take note. Then we started talking, until our voices were again silenced in public. Can we say, we aren't guilty/responsible? The persecution of the Jews, the way we treated the occupied countries, or the things in Greece, in Poland, in Czechoslovakia or in Holland, that were written in the newspapers. … I believe, we Confessing-Church-Christians have every reason to say: mea culpa, mea culpa! We can talk ourselves out of it with the excuse that it would have cost me my head if I had spoken out. We preferred to keep silent. We are certainly not without guilt/fault, and I ask myself again and again, what would have happened, if in the year 1933 or 1934—there must have been a possibility—14,000 Protestant pastors and all Protestant communities in Germany had defended the truth until their deaths? If we had said back then, it is not right when Hermann Göring simply puts 100,000 Communists in the concentration camps, in order to let them die. I can imagine that perhaps 30,000 to 40,000 Protestant Christians would have had their heads cut off, but I can also imagine that we would have rescued 30–40,000 million [sic] people, because that is what it is costing us now." -Niemoller, 1946 Ever read the "First they came..." poem? "First they came for the Communists And I did not speak out Because I was not a Communist Then they came for the Socialists And I did not speak out Because I was not a Socialist Then they came for the trade unionists And I did not speak out Because I was not a trade unionist Then they came for the Jews And I did not speak out Because I was not a Jew Then they came for me And there was no one left To speak out for me" - Niemoller If you tolerate fascism, you are part of the problem. I don't laugh along with people who would see me and my family exterminated. I don't tolerate those who wish to exterminate others because of their race. Intolerance does not deserve tolerance.
    1 point
  31. Can we bring back dislikes to have some effect on reputation status? I believe it could make our forum more organised and some people would be avoiding to fooling around. Categories like Alliance Affairs should be informative but for the most of time this is place to fool around. It makes this place infested with spam. And I am not talking about inexperienced people who jump to forum for the first time. There is bunch of veterans just fooling around and giving bad example for others. And there is no counter for that. Dislike? Yeah no effect on reputation, you can have 1k positive rep and this won't change anything. I am not saying forum should be serious but there are places like orbis central and another ones to fool around. Just like 2 years ago moderators used to be more strict and moving topics to another sections. Today it seems to be free real estate, everyone doing what they want. I am just disappointed idk what to say more...
    1 point
  32. Oh god make us start using the 'Thanks' react as downvoting again. 😰
    1 point
  33. Sounds like you want moderation, not downvotes. Keep in mind, some people feed on downvotes.
    1 point
  34. An Announcement from the Order of the White Rose Today, March 16 2021, a new chapter in the history of OWR begins! For too long have we tolerated tyrannical inefficacy and increasingly despotic behaviour at the helm of our government. Long have we watched Sval buy yachts upon yachts with no regard for the welfare of the membership. Enough is enough with the stupid Wetwang jokes too. No longer will the Kith of the Order suffer such oppression! We formally depose Prime Sval. We finally did the coup guys. A new chapter begins, for the glory and freedom of Alba Rosa! Long live the BIPPER! Prime - Kabu 2iC - Kamade Legate of Internal Affairs - Sval (hahahaha he got demoted) Legate of Foreign Affairs - Kamade Legate of Economics - Luis Legate of Defence - Hwan
    1 point
  35. In Conjunction with Kabu of OWR, House Stark has forcibly removed the drooling “King in the North”, Zygon. I have replaced him and will lead House Stark and the Northern Kingdom back into our former glory, free from those who would wish us to live under the pitiful rule of our former leader. A new, fresh chapter begins for House Stark under the rule of the King of Winter. All Hail House Stark! King Of Winter: Ataxia Stark Hand of the King: Sojourner Royal Councillors: Enjgine Samani Mexifornia Lords: WetPatootie Tarfx StockHunter HenrySutton
    1 point
  36. Now I am permanently confused, I hate the OWF
    1 point
  37. 1 point
  38. Hail our new King of the North! Long Live the King
    1 point
  39. Farewell SK. You will always remain in my memory and heart for maybe even the relatively short 200 days I spent in SK. I enjoyed every single moment of it. A special thanks to Squeegee and Bradley for helping me so much not just as a friend but giving me solace in my own time of darkness. I wish you all the best in the future and will gladly spend more fun moments with you all in a hopefully happier time. And I am sincerely sorry I couldn't participate in the sing off... Irl had blocked me from doing such.
    1 point
  40. 1 point
  41. You will be missed. Glad you all are staying together as a community. We'll keep the lights on for you. o7 SK
    1 point
  42. •Cost 12 MAPS •Requirements opponent must be inactive for over 5 days. (Open to more requirements) Abandons The War. No loot no beige. Reasons this is needed: A raider declares on an inactive, the alliance counters, they agree to peace out on the inactive but the countering alliance doesn't want to accept peace right away, so they can attack if he goes back on the agreement, creating a valid reason for what can end up being in essence slotfilling if the raider has other wars or is a target for any other reason. The raider is also technically slot filling in this scenario, preventing other raids or a blitz from touching that nation Other reasons why & scenarios where this is beneficial: The countering alliance can move on faster, and not have to worry -You accidently declare an incorrect war type -You declare on the wrong enemy -Your alliance orders you to peace with an inactive because of raid policy or because a priority target is in your range
    1 point
  43. RAID GOOD, FARM BAD
    1 point
  44. Fake Burora declares its existence as a training alliance of Aurora. We offer stuff and space. New members are welcome to join before we disband! https://politicsandwar.com/alliance/id=8335
    1 point
  45. As alliances grow and drop, it would be wonderful to be able to get more options in the Treaty web. This includes adjusting it to top 75 or top 100. Selecting what treaties are visible, and maybe even adding a bloc feature that would box those alliances who are members of said bloc. Also a MDAP treaty option would be quite appreciated, as we’ve had several of those these past years.
    1 point
  46. The new Police and Hospital projeccs are out While hospital seems kinda decent if you make resources like mad and already ran out of recycling centers, police is underwhelming If you're past 2800 (way past it at 3500), it's not really worth it imo since you're just gonna need 2 HQs anyway I think the police upgrade should help out spies or soldiers some how, ngl
    1 point
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