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Showing content with the highest reputation on 09/24/20 in all areas

  1. #fixcityscore #fixwarmechanics #alexbadman Firey birds r back. We make fire. Much infra big fire. Yarr much infra. PS: GIB DONATIONS AND WE DESTROY WHO U WANT https://politicsandwar.com/alliance/id=4150&display=war
    5 points
  2. just as a sidenote, should probably be #alexmanbad rather than #alexbadman if you want to use the meme properly. otherwise, carry on
    3 points
  3. Hi, love you Mythic guys. Have fun!
    3 points
  4. everyone who voted for The Ten-Day War sucks.
    3 points
  5. Seb definitely isn't ex arrgh lol.
    2 points
  6. Yarr historically were all ex arrgh that retired, not sure if all of them followed that trend now though
    2 points
  7. Hai, it’s not my rng being broken. It’s Alex needing to fix his own game Yarr aren’t raiders, if you believe raiders are supposed to only «raid» then you’re doing it wrong. You have lots to learn as a raider/pirate pal.
    2 points
  8. Thank you I always tell them, keep max mil. Maybe some burning pixels will make them listen to me.
    2 points
  9. The development team thanks you for your contributions. Have fun reminding Pre of how the war system really works!
    2 points
  10. Currently most raiders hardly have any projects. They are effectively completely excluded from that part of the game as they can't build them without changing their play style completely. Which is a decision they shouldn't be forced to make. To that end I suggest we change the project limit formula to include a max function. Effectively what this means is if a nation doesn't have much infra they will still have a certain minimum amount of projects they can build without being forced to change to change their play style. The current formula and new formula I would suggest is below. Current Formula Project Slots = 1 + infra / 5000 Suggested Formula Projects Slots = 1 + Max( infra / 5000 , city count / 3) The max function means that the value that will be used will be the higher value. So if a nation have low infra it will default to using city count/3, but a nations with higher infra will default to using infra/ 5000 like it currently is.
    1 point
  11. This is an extremely important announcement from your favorite pirate alliance. We’ve been the subject of a brutal hacking campaign carried out, likely, by the Syndicate. They’ve targeted us where it hurts the most, out of pure jealously that we are the masters of the Caribbean and their Nassau Office is a rental leased to them by Ripper. The YouTube video featuring Arrgh’s former alliance anthem was taken down resulting in a new anthem being chosen. Behold the new beauty of our alliance anthem: Though the jealous Syndicate tried to break our spirit, we preserved and came through this incident stronger than ever. I’ve spoken to Ripper and we’re definitely raising rent in Nassau as revenge. Thank you for your time. Arrgh!
    1 point
  12. @The Soviet Union_ Hello, it seem you have already found the solution to your problem by looking at your nation link. But else there is mainly two reasons why cities don't have power, the most obvious is if there nothing left to power them. Coal plants need coal, oilplants need oil, and Nuclearplants need uranium. The second is that your cities have more infra then your powerplants is able to power. As an example a oil powerplant can power up to 500 infra, the same as a coal powerplant. if you only have one of these in a city, and you build your infra to let say a 1000, your city won't have any power at all. So if you only have one powerplant, but more then 500 infra then you need to build another powerplant to get your city to have power again. Looking at your cities, Moscow and Putingrad only need 1 coal or oil powerplant to work, as they both bellow 500 infra. But Hurticitgrad need 2 oil or coal powerplants as this city is above 500. As some extra advice i would suggest you to switch to nuclear power when you afford it. As one nuclear power plant can power up to 2000 infra in a city.
    1 point
  13. Was awesome seeing you guys countering for one of your own when having the chance to. *thumps up*
    1 point
  14. 1 point
  15. Just saying that’s Team valor and not Mystic or Mythic. Also yes roll Yarr, I can stand behind this!
    1 point
  16. Have fun getting rolled and no loot.
    1 point
  17. if 10 day war wins i will be very, very disappointed in everyone.
    1 point
  18. Please pick a name that's at least remotely creative. I'm looking at you, folks who voted for 10 day war.
    1 point
  19. You people voting for the 10-day war are so fricking boring its sickening.
    1 point
  20. Rather then reducing pop density it should increase population by 3%. That would be much more useful. Also the resouce cost is excessive and there is no reason for a city requirrement.
    1 point
  21. Yeah, if anything that's a misnomer and should read "Nuke turret economy"
    1 point
  22. Coming from the leader of a micro barely in the top 100! Shut your toxicity. @Cpt Crunch Best of luck to you and your alliance.
    1 point
  23. Everyone loves it when some random mirco that isn't even top 100 declares existence. DISBAND
    1 point
  24. I know this has been suggested many times before in many different degrees of complexity, yet despite support everytime that I have seen, it still hasnt happened: Add another officer rank so that leaders dont have to choose between giving all in game officers bank access and giving their bank gov the all powerful Heir position. A simple problem, a simple solution. Would I prefer a more complex solution like an admin panel to control who can do what? yes, but I have given up on that dream...
    1 point
  25. Id like to suggest the implementation of Vassal Treaties. while Vassals now are typically placed under Protectorate or MDP I think having a seperate treaty for Offshores, Academies/Training alliances, and other directly governed extensions is a much needed addition, a vassal/offshore and a protectorate are very different when it comes to things like treaty chaining & Responsibilities to eachother, as vassals are essentially Part of the same alliance, with their obligations being very different than a typical protectorate. I think adding vassal treaties would lead to help clearing alot of these distinctions. As a bonus suggestion Id also like to see MDoAP BLOC & MDAP BLOC Treaties added as well, and as a bonus bonus suggestion would like to see a row added to alliance pages beneath alliance score that shows the combined score of them and their VASSAL and BLOC treatied allies
    1 point
  26. Remove score requirement, replace it with this 3 to 5 People that have reached 10 cities or 30 days playing required to make a new alliance. This way players who want to make an alliance are encouraged to interact more with the community, which may lead them to rethinking their choice if they are less ready than they thought, and most new alliances will already have an established core group from the beginning to govern. Is this a hard impedement? not really, but I think it is better than raising the score requirement by some arbitrarily decided number every 2 years or so.
    1 point
  27. Tell me about it. This guy hasn't even divorced me yet, let alone told me we were over. Yet here he is marrying another *****. @Vein Wtf man. I knew this long-distance relationship wasn't gonna work out... giving me all this "come back soon" poopy poo smoochie smoo, but the next time I see u ur married to someone else. Unbelievable. Thought I wouldn't find out? WE ARE DONE MATE. Dee Oh eN E.
    1 point
  28. Who’s idea was it to sign an alliance with @Hughes 0/10 time to roll Eclipse :serious:
    1 point
  29. Hey @Havel Yeah you been scammed, it not something that is against the game rules, atleast not in the way it have been done against you. You do however still have few approaches you can take when this happens. You can contract a gov member from the scammers alliance. I know that we in Arrgh, have rather harsh penalties for members that break their word when it comes to deals. As it can make it harder for other members to make deals in the future. I am quite sure many alliance wouldn't be to happy with the pr. hit either. Like let ask one: @Lord Tyrion What your opinion on this kind of behavior? Other option, if you run into this problem in the future would be to find an alliance, join their discord, join said alliance. And then go to request help form your alliance gov.
    1 point
  30. tl;dr cam promises to be nice
    1 point
  31. Bad form...supposed to get profit not raid raiders. Have fun getting rolled!
    0 points
  32. 0 points
  33. glad to see the #2 raiding alliance is back at it. All we need is roxche and then Orbis will really be back on track.
    0 points
  34. If the word you were asking about was "Fuhrer", then yes it's one that we do not allow. I understand it's not only associated with Hitler, but I would say primarily (especially in America) it is, which is why we have prohibited it.
    0 points
  35. Okay, dit is voor het eerst in mijn leven in Pnw dat zo iets zo is geschreven. Oh ja and partisan je moest maar een ding doen lummel.
    0 points
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