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Showing content with the highest reputation on 09/17/20 in all areas

  1. 6 points
  2. t$ topped out between 10-12 during early 2017 (my exact memory is fuzzy, but it was definately low double digits). My recollection is that TKR had a similar number at the time (low double-digits), and possibly had a similar number around the beginning of Knightfall. I also do recall GotG and BK having nearly as many themselves, and my assumption that the total record was held by either TKR or one of GotG/BK, with t$ right behind them. But on the record of the latest upgrades, we held both of these treaties around the time of the end of NPOLT, and simply have upgraded them after being in the works for months. As opposed to a case like Aurora, which did not work out for either of us, BK and Eclipse did. I do not see the harm in upgrading these treaties at this point. Crafting a sphere is difficult work, as I am sure most of us who play in active major capacities can attest to. I know first-hand how difficult it is to make a radical change in terms of foreign affairs without alienating friends and allies you are moving from, and I have also seen up close the opposite side of that from former friends too. t$ is currently in a somewhat unique position of being connected to three plus smaller spheres, with previous work in nurturing protectorates and quasi-protectorates or flipping other alliances around being recognized. Eclipse is a part of this success, and I am very proud to have seen them progress to this point. As long as we got that pre-nup though...
    2 points
  3. You're reading into this way too much. It was an actual question, I think 7 is a lot with no further commentary attached and I also lack an encyclopedic knowledge of the size of past spheres. No irony either, Grumpy only holds NAPs That was my thought as well, but I was having trouble actually counting in my head.
    2 points
  4. "Rose, Schrute Farms and ASM all agree to peace with The Church of ayytom (MP), and agrees to pray at the altar of The Radiant Shrine, to please the God's for their unprovoked attack, (According to MP), on the church." Terms: 1. Within the next 24 hrs., no attacks are to be executed! 2. Within the next 24 hrs., all wars should end in peace! (If someone fails to send/accept peace within the 24 hrs, the remaining wars for that nation will end naturally) 3. Once the 24 hr. period comes to an end, no further declarations will be made by any member of: Schrute Farms, Rose, Advanced Syndicalist Mechanics and Micro Pockyclypse! Signed: Schrute Farms: Schrute Lord: Dwight K. Schrute World's Best Boss: Michael Scott Rose: Emperor: Valkorion Baratheon High Justice: Vexz Horizon Guard of FA: Jarles Advanced Syndicalist Mechanics: General Secretary: Comrade Joe Under Secretary: Wunnadem Micro Pockyclypse: Exalted Leader: Kim Jong-unn 2nd in Command: Karl XII
    1 point
  5. I'm trolling until we destroy the alliance
    1 point
  6. Well, everybody has to grow up someday. The Black Knights are finally legal, and ready to take on the world. Of course, you can't do it alone. Everybody needs a few good friends along the way. From frat parties to finals Black Knights and the Syndicate friendship grew, from the playground to the campus dorms, all the way to getting a degree. Now they take the final step of walking together into the real world. I: The Black Knights and the Syndicate will not attempt to unify their fraternities (unless, of course, there is booze). II: The Black Knights will not challenge The Syndicate to a fight in public, and vice versa. Instead, they will take it behind the dumpsters and attempt not to leave permanant damage. III: Both parties will inform each other about other kids who are "just looking for a good time". IV: If either tS or BK gets jumped in the parking lot after class, the other guy promises to stand up for him. V: If either tS or BK needs to beat up a kid for his lunch money, the other party has the option to join in for a split of the profits. VI: As great as college is, it does not last forever. Should one of these parties decide that it is time to get a real job and grow up, they have 72 hours to send tickets to their graduation. Signed For The Syndicate Signed For The Black Knights
    1 point
  7. Shhhh orbis isn't ready to know of our existence yet...
    1 point
  8. Mine is based off the most trusted and least scrutinized news agency of all time. My old nation didn't have a theme lol
    1 point
  9. IIRC, it was someone in the old NPO sphere that topped out at 10 M levels and 3 O levels. I think it was GoG or old BK, but I'm not sure.
    1 point
  10. Because it should have probably been changed when the score was changed, who cares about the bonus itself, if you are going to do something do it right and make sure you cover all your bases.
    1 point
  11. Small tweak that I think would provide better balance to missiles. Basically the iron dome can block 50% of missiles and (I believe) planes doing airstrikes can blow up comparable amounts of infra so I think 8 MAPs makes missiles too expensive. My thought personally has always been: If I'm using missiles, I might as well wait til 12 MAPs for a nuke. If I'm not using missiles, I'm probably winning. The only thing that can be said is that missiles are fairly cheap. Anyways. Missile cost 8 MAPs -> 6 MAPs is my suggestion. This way you get two potential missiles a day. Giving an actual purpose to the +1 build limit the space project gives you as well.
    1 point
  12. 1 point
  13. 1 point
  14. I did not. What you did was reprehensible, and you did not get that I was actually doing you a kindness. You are just clueless. You too were told to drop this, but you and your alliance keep bringing it up, PMing me, harassing me on the forums...etc. So, just shush now - I would rather be alone than keep company with people like you who skirt the grey areas just to have someone to cling to... EDIT: Just had to come back and re-state my complete shock at how you got everything so completely wrong. I mean, like, WOW! Epic stupid.
    1 point
  15. I am The brotherhood of Steel Fallout Themed, hope you enjoy it. https://politicsandwar.com/nation/id=180327
    1 point
  16. Gotta say @Alex this seems tone deaf, you had over 60 people say to remove someone, and you add them to more things? Also, I'm not sure why we created a Dev team, we're just going to have the same problems that we had before with it, and you're gonna have to update it when RL issues get in the way, and you know next major war the entire team is gonna go ghost. My issue is we've done this before, just give the general membership my knowledge/access and stop with this elitist BS that just causes problems.
    1 point
  17. Remove score requirement, replace it with this 3 to 5 People that have reached 10 cities or 30 days playing required to make a new alliance. This way players who want to make an alliance are encouraged to interact more with the community, which may lead them to rethinking their choice if they are less ready than they thought, and most new alliances will already have an established core group from the beginning to govern. Is this a hard impedement? not really, but I think it is better than raising the score requirement by some arbitrarily decided number every 2 years or so.
    0 points
  18. Blockade break operation, Spy Op that when successful breaks all blockades the enemy currently has (as im guessing that would be easier to implement then making it able to choose which to break, which would be ideal.) Should have the same or 130% (or more even) the diffuculty of spying a nuke or somehow set it to account ship counts and have it based on that (& spy counts obviously) as this is kinda OP TBH if it doesnt have a high failure rate I could also be persuaded to support a space control break for air control though not sure how that would work logically from a real world perspective or what to call it. I would not oppose, but would not support a ground control break as I think that gives air power too much strength Not really a suggestion I care much about, just an idea ive had for a few years and never posted
    0 points
  19. Hi guys and welcome to the Buck Turgidson attention seeking show.
    0 points
  20. Not trying to defend this guy, but the swastika is actually a religious symbol in the country after whom he has themed his nation. He probably doesn't know its offensive, or maybe he does know about it, as he appears to have an internet connection and must have known about it? 🤔
    0 points
  21. My nation is one largely run by thestrals – or rather, bat ponies, which is a popular pony race within the MLP fandom. Most cities are named after themes of the night and the dark, with a bit of a sci-fi bent to it.
    0 points
  22. My nations theme is absolute devotion to me and cult video games.
    0 points
  23. Mine's adapted a lot over time. City names and the nation come from a novel I wrote. The theme of the nation itself is just anime. Long ago I might have had the enthusiasm for a coherent theme, but it is no more.
    0 points
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