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Showing content with the highest reputation on 09/16/20 in all areas

  1. From the office of SYNDICATE, Inc. 2020.9.15 NASSAU, Bahamas It’s time to steal the moon! In best interest for overall space colonization, SYNDICATE Inc. has begun a partnership with the moon-loving Eclipse to steal the moon. Two weeks ago, Eclipse showed up at the front office of SYNDICATE Inc. with boxes of cookies, and instead of buying cookies, t$ decided to take them in. Over a short period of time, t$ convinced Eclipse that selling cookies wasn’t the best way to make money, and showed them the true colors of ROI. The Syndicate showed Eclipse their new money-making scheme: stealing the moon. Using the combined forces of Eclipse’s affinity for theft and the Syndicate’s mastermind scheming ability as well as the horde of e$ minions at their disposal, this is the perfect opportunity to pursue this money-making investment. Because the Syndicate is greedy, the duo has decided upon a 70/30 split of moon real estate and revenue made. The Syndicate has also agreed to hold the moon in their basement, as long as Eclipse can visit on weekends and moon cycles. Along with co-ownership of the newly stolen moon, Eclipse and the Syndicate have decided that it is in best interest for both parties to begin a Mutual Defence and Optional Aggression Pact for earth-related issues, which states the following: Article I: No Annoying Sounds The Syndicate and Eclipse agree that in the instance where there is internal conflict, they will not make annoying sounds to other groups and will handle it internally. Article II: Fart Gun Defense The Syndicate and Eclipse agree that if one party is attacked, the other must use their fart guns to defend. This obligation does not apply to chained calls. Article III: Magical Fairy Princesses The Syndicate and Eclipse agree that if one party aggravates a tea party attack, the other party is allowed to become a fairy princess to help at the discretion of both parties. Article IV: Moon Plan Presentation The Syndicate and Eclipse agree that the plans in this pact shall not be changed, and that no pictures of someone sitting on the toilet will be added to the moon-theft plan presentation. Article V: Bed Time Stories The Syndicate and Eclipse agree that should the treaty be cancelled and one party wants to go to bed, a 72 hour notice must be given before the termination of the treaty for adequate time to think of a bed time story. Signed For The Syndicate Signed For Eclipse Commander: Vein 2ic: Pascal Gaming Specialist: Uniment Defense Specialist: KevinKevKevin Tech Specialist: Hughes IA Specialist: Goober-san
    10 points
  2. I wanna fricking roll Camelot Thank you for making sure that it's gonna happen guys
    8 points
  3. Well, everybody has to grow up someday. The Black Knights are finally legal, and ready to take on the world. Of course, you can't do it alone. Everybody needs a few good friends along the way. From frat parties to finals Black Knights and the Syndicate friendship grew, from the playground to the campus dorms, all the way to getting a degree. Now they take the final step of walking together into the real world. I: The Black Knights and the Syndicate will not attempt to unify their fraternities (unless, of course, there is booze). II: The Black Knights will not challenge The Syndicate to a fight in public, and vice versa. Instead, they will take it behind the dumpsters and attempt not to leave permanant damage. III: Both parties will inform each other about other kids who are "just looking for a good time". IV: If either tS or BK gets jumped in the parking lot after class, the other guy promises to stand up for him. V: If either tS or BK needs to beat up a kid for his lunch money, the other party has the option to join in for a split of the profits. VI: As great as college is, it does not last forever. Should one of these parties decide that it is time to get a real job and grow up, they have 72 hours to send tickets to their graduation. Signed For The Syndicate Signed For The Black Knights
    5 points
  4. Two upgrades in one day... angry hippo noises heard in the distance Congrats guys!
    4 points
  5. 4 points
  6. Tell me about it. This guy hasn't even divorced me yet, let alone told me we were over. Yet here he is marrying another *****. @Vein Wtf man. I knew this long-distance relationship wasn't gonna work out... giving me all this "come back soon" poopy poo smoochie smoo, but the next time I see u ur married to someone else. Unbelievable. Thought I wouldn't find out? WE ARE DONE MATE. Dee Oh eN E.
    3 points
  7. COME HERE TO CHECK OUT OUR SPACE! https://politicsandwar.com/alliance/id=4648 AURORA PROPAGANDA BUREAU Maia's creation REAL's creations Toxic's creations Second one is related to "Moon Landing" Other cool stuff related mostly to wars done by Aurora but not only. Check out Aurora PnW channel https://www.youtube.com/channel/UChQYVgos-zVjBzYLB1xy9oQ
    2 points
  8. Shhhh orbis isn't ready to know of our existence yet...
    2 points
  9. Even if you count the Enterprise/Firm protectorates in this current assessment, it still is fewer than the record t$ itself has had in the past. t$ is also, if I recall correctly, not even the holder of the overall record either. Of course I was MoFA then, and people didn't seem to like the way I decided to go about changing it a few months later either, so...
    2 points
  10. It's an honor that we're gonna be able to roll the living shit out of Camelot with you guys Just like old times, it's almost time for another Market Takeover
    2 points
  11. don't set Orbis on fire when you reveal the gender of the baby
    2 points
  12. This isn't a new suggestion and is already on the QoL agenda.
    2 points
  13. Pretty simple. Either separate the timers OR remove project timers all together. I'm fine with either but I think they should minimally be separate. Projects are more about enhancing your nation than growing your nation and are typically a solid multi-resource sink. They also have limited slots based on infra which is semi-limited by city count unless you spend ungodly amounts of cash for 4k infra in a city. Makes more sense to remove the timer and allow nations to freely customize themselves but we could at least separate the two timers.
    1 point
  14. Could we please, please have an update to choose what Cities we should apply the template to? At least then I can stop having to maintain another script <.< Given that we get resource production bonuses for specialising production within a city, the idea of having a single Econ template for all your cities is not an optimal solution. Being able to more easily utilise those production bonuses and specialise some cities for Food, others for Oil, others for Gasoline, etc might make for more varied Nation setups.
    1 point
  15. I feel like there are quite a few nations out there with great / hilarious themes that get largely no recognition. I'm sure I'm missing quite a few myself. Share what your nation theme is and drop a link for us to check it out if you've decked it out enough. https://politicsandwar.com/nation/id=60967 Mine is obviously pirate-themed with a twist from the Princess Bride. Let me know what yours is!
    1 point
  16. I know this has been suggested many times before in many different degrees of complexity, yet despite support everytime that I have seen, it still hasnt happened: Add another officer rank so that leaders dont have to choose between giving all in game officers bank access and giving their bank gov the all powerful Heir position. A simple problem, a simple solution. Would I prefer a more complex solution like an admin panel to control who can do what? yes, but I have given up on that dream...
    1 point
  17. I speak for the world when I say we're shocked
    1 point
  18. Increase referral score to atleast 1k, 500 made sense in the old score system but now it is way to low.
    1 point
  19. IIRC, it was someone in the old NPO sphere that topped out at 10 M levels and 3 O levels. I think it was GoG or old BK, but I'm not sure.
    1 point
  20. Acting all innocent now?!?! HOW DARE YOU?! I SAW YOU WITH @Denison BEHIND MY BACK!!! HOW DARE YOU ACT LIKE A VICTIM?!?!
    1 point
  21. What's the record for the most M level treaties held by an alliance?
    1 point
  22. Who’s idea was it to sign an alliance with @Hughes 0/10 time to roll Eclipse :serious:
    1 point
  23. Must be busy over in the corporate offices! Congrats T$ and Eclipse!
    1 point
  24. looking forward for further collaboration and growth together!!
    1 point
  25. 1 point
  26. This is very welcome news indeed. I look forward to working with you guys on even terms. #itsabouttime #quacksphere #eclipsestronk #riproxche
    1 point
  27. the lack of respect for nean is appalling. #neanlivesmatter
    1 point
  28. In the dev team, Alex and Prefontaine have indicated their intention to remove the treasure mechanic altogether, and replace it with a new feature called luxury resources, which is similar to CyberNation's resource system (each nation has two and you can do trade deals to access others)
    1 point
  29. Tbh bounties being delivered after a blockade would really help me cause my counters wont get a share of it I mean oh no dont make bounties go to escrow nooooo
    1 point
  30. Well, the reason that blockades block bounties was implemented because otherwise bounties become a way to circumvent blockades, at least in terms of cash. You're 100% right though: fulfilling the bounty contract and then just being denied the money entirely is stupid and does indeed make bounties nigh uncollectable outside of a major, and expensive, war scenario. Thus, to address both of these things at once, bounties should really be put into a phantom escrow account that automatically deposits all bounty earnings into the bounty hunters' nation as soon as they're out of blockade. Win/win
    1 point
  31. *tinfoil hat* This war was just an excuse to extend a sphere-wide NAP between HM/Swamp/tCW so that they can strike at Quack and/or Rose with impunity. The 90 day NAP was the goal, the 10 day war was the price.
    1 point
  32. The smell of pixels won't go out of my sofa Damn you all!
    1 point
  33. Under my rules middling alliances like House Stark and OWR and CoA would still exist. Dark brotherhood, RnR, United Armies as some examples would be ripped apart because of their repeated long term failures. This is a political simulator. If you do not hold political value you'll be discarded. All I'm actually lobbying for is a higher standard on what's minimal acceptable value. The fact of the matter is if you made an alliance it'd become a poorly operated mediocre cesspool that doesn't contribute positively to the game. I know this because you display a clear inability to even understand the ideas being conveyed, ideas informed by experience of being the rare micro to survive and upgrade it's rarity tier. If you cannot understand ideas informed by this experience, regardless of any agreement or lack thereof with them, you will lack the ability to understand how to go about achieving success yourself. Just because you and so many others have the dreams but lack the skill or fortitude to achieve them does not mean everyone else should be responsible for holding your hand, particularly when it frankly, does neither them, nor anyone else, any good.
    1 point
  34. Seeing as how I'm one of the most accomplished micro slayers around, I'm going to weigh in here and say this a pathetic rules lawyering mods as weapon attempt to cover your own rampant incompetence at thinking you were capable of protecting anything. Considering further that this stupid "inherent right to exist!" Crap you're going on about is typically enforced by actual proper alliances protecting these micros, which is how my more fortunate victims survived. Either they were deemed not to the standards of a proper alliance, or they lacked the sense to even approach one, both roads lead to this and it's perfectly reasonable and fine that they do. This is a natural consequence of trying to do something one is not capable of doing. Most people are not capable of doing it, and it's infact already a bit of a problem that many established alliances pretend that's not the case because this game is not populus enough for every group of super casuals to found their own "guild" like this is Bofuri, without knowing how to build it up or operate or grow it. This is to say that, they should merge. If they prefer smaller alliances, this one is probably tied for first place with another current micro for best choices on that, otherwise with a more established alliance, to learn and prepare again. If not then, I'm afraid the sad truth pissing on your micro rights parade is that the game and it's player retention are better off without individuals who refuse to learn or grow and insist bullheadedly on this course. These are the people, well intentioned they may be, who create your United Alliance for Freedom's and your United Armies and other such entities who've only to boast about how many new players they've chewed up and spat on due to their utter incompetence and refusal to accept failure and head back to the drawing board. It's honestly not that hard to build even a half decent micro if they, or you, would bother to learn how. This all before we point out your e lawyering here tries to set the precedent of basically banning raiders, ripper in particular, known for his crusades of vengeance, would be burnt publicly at the stake, naturally of course. Tl;Dr micros have no inherent right to exist, and the game would be better off if their formation and protection were more heavily regulated by majors. This reeks of you trying to compensate for your own incompetence and lack of ability or foresight, and in doing so trying to swing yet another hammer down on the heads of raiders dealt oh so many already by Alex over the years. Diagnosis: being a pleb Prescription: 2 500mg pills of Git Gud, taken orally every 12 hours.
    1 point
  35. So we have every single option for how to manage alliance taxes. But we're missing one that every single alliance can utilize at one point or another. Introducing "Add Everyone to Tax Bracket"! We have a way to add people based on city count. However in alliances that have 15+ different city counts it's tedious and fills the alliance activity feed with nonsense. By have a "Move all" option alliances can move from peacetime taxes to wartime taxes without tediously going through and manually changing every single person or city count. It also give the use to having different tax brackets listed out. Otherwise people just have 1 tax bracket and change the values for that single bracket. By having multiple brackets and moving all members at once you can simple have tax brackets listed as: 25/25 Peace 50/50 War 80/80 Debt Repays 100/100 Inactive And move everyone all at once.
    1 point
  36. I'd tell you but it'd be a real uphill battle getting you to understand.
    1 point
  37. My nation is based on South Wales. All the cities are places I know.
    1 point
  38. https://politicsandwar.com/nation/id=6912 It's a mystery. ¯\_(ツ)_/¯ (but aside from that, taxonomy is cool)
    1 point
  39. Mine has a Japanese theme. I've come up with the names of the cities myself (some of them being fairly obvious and some of them not so) and even thought of characters to go along with those names which I put into the factbook of my nation. I do have to say though that sometimes I realized afterwards that some of the place names actually exist in reality. 🤔 https://politicsandwar.com/nation/id=68405
    1 point
  40. Mine is stuff that goes through my mind. Conspiracies, Halo, Memes, and Highlander.
    1 point
  41. 1 point
  42. I think Roberts is just desperate for a raid target
    1 point
  43. I have a Star Wars the Clone Wars theme https://politicsandwar.com/nation/id=158176
    1 point
  44. My religion I've created called Reeceianity. Its not as weird as it sounds. https://discord.gg/kmhcKrG
    1 point
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