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Showing content with the highest reputation on 03/15/19 in Posts

  1. Hello everyone, Even after doubling our server size recently, we are still struggling with excessive load times due to excessive load on the server. I believe that the source of this excessive load currently is due to heavy usage of the API endpoints. If you are unfamiliar with the game's API, then you can pretty much ignore the rest of this post as it's aimed at API users and will not impact you. First, I understand that the API is poorly designed, poorly optimized, and all around needs to be completely re-done and expanded upon. It's near the top of my to-do list, I am finishing my undergraduate degree this semester and post-graduation I will be spending my time working on the game and will start getting big projects like re-factoring the API done. However, in the meantime, the excessive load on the server is unacceptable. As a result, I am taking a blunt force action to curb the strain on the server until I can set up a proper API system. Beginning at 12:00 AM server time 3/18/2019 all API endpoints will require your API key to work. This should give everyone a few days to get their ducks in a row before the change occurs. There may be bugs as it hasn't been thoroughly tested on all of the pages; if there are report them in the Tech Support subforum and I will have them quickly resolved. API endpoints that already require your API key are not being changed by this update. I am also reducing the number of API requests per user per day. The standard number of calls has been reduced from 10,000 to 2,000 and the number of calls for VIP users has been reduced from 999,999 to 5,000. When the API is refactored this will be changed to a rate limit instead of a daily limit, however I am simply working with the existing interface because I do not have time to rewrite the entire system currently. I understand this is a significant decrease in the number of calls allowed. However, there are 15 API endpoint pages, if you call each of them every 5 minutes every hour per day, that's only 4,320 calls per day, which easily falls within the VIP limit. Realistically, you shouldn't need to call each page every 5 minutes anyway. As-is, the two highest request users are just barely reaching over 2,000 calls per day, with an average of the top 10 users being 764.7 calls, a median of 507, and a range of 1962. I understand not all calls are being recorded here, but the point is that for the average API user this should not be a significant limitation. The point of this update is to curb usage of the API, and by creating a scarcity I am hoping to discourage people from making too many calls and causing ridiculous load times for regular users. Yes, it's a poor fix, but as I've stated it is a temporary solution until I have the time to properly refactor the API. I did not want to have to do this, but it seems to me a necessary sacrifice given the conditions the game is currently operating under. If you have any questions, please ask below.
    3 points
  2. Yes it is. If you're in Vacation Mode you can't manage alliance permissions or do anything. Your nation is frozen, so effectively there is no leader. In cases where there is no leader (it doesn't happen very often, but it does happen. It is the point of the Heir position after all, that if there is an inactive or no leader they can promote themselves and take care of things) if the active members of the alliance request it, I'll appoint someone to the leadership spot so that the alliance isn't basically defunct (i.e. they don't have to all leave the alliance and startover, which would be a huge pain.) It doesn't happen very often, but it does happen (maybe once every few months) and this is how I've always handled it. In this case I just appointed the most senior nation in the alliance to the leadership spot, which is about as fair of a determination as I can make for who ought to be leader. Yeah, that would be a good fail-safe restriction to put in place. EDIT: And just to be clear, I don't care if you guys coup each other as long as it's within the rules. Most of the time when a coup happens, it's an obvious multi and they get banned and I undo the action (same with alliance bank stealing) because the rules were broken in the execution of the plan, which just isn't fair to the victims if someone else can cheat and steal all their stuff/alliance. In this case, I did thoroughly check the "couping" nation to make sure they were not a multi, did not find them in violation of any rules (and therefore I did not punish them, or even remove them as a leader) I just simply appointed another leader who was active so that the alliance was not stuck with an inactive leader, which as I've said is standard procedure. And regardless of whether someone is logging in or not, if they're in Vacation Mode I'd consider them inactive. VM nations have no ability to manage the alliance and their nations are frozen, so their usefulness is indistinguishable from a truly inactive nation, hence why I appointed another leader to manage things in their absence.
    3 points
  3. So nice to see someone who actually criticizes both parties, I am so use to people supporting one and always defending the one the support no matter what. It is a shame the parties are going extreme, and our first President did warn us against creating political parties, and look where we are xd
    2 points
  4. I'll never consider myself a conservative. I dont believe in traditional values and etc. Dont get me wrong that does not mean I dont have morals, I do but I just find traditional values to be backwards But i do believe in gun rights
    2 points
  5. For the sake of transparency, I am going to post logs from a similar but unrelated moderation action I took today (just now, really.) This is essentially the same type of process that was followed for Pantheon's leader situation, with some obvious differences because it's a different situation. In this case, I restored The United Empire of ZahAharon's bank because the guy who stole is had multiple nations and was in violation of the game rules. I.E. He cheated to steal it, so the alliance shouldn't be punished because he cheated. Screenshot of the bank records for transparency: The alliance used to facilitate the transfers: https://politicsandwar.com/alliance/id=5372 The other multi nation: https://politicsandwar.com/nation/id=155866
    2 points
  6. I actually with Alex on this one. VM is meant for people to temporarily pause playing while they have other distractions IRL. It's not meant to avoid wars. Nor to paralyze alliances by taking control and them VMing, so that regardless of further politics / negotiating between players, it is now impossible to actually do anything for 2 weeks. It's pretty clear VM abuse, and I think we should be more strict on that, not less (especially with wartime shenanigans). If he had stayed in power and tried to hold the alliance hostage, raise the taxes, etc, that would be another thing and he absolutely should not be removed in such cases. Maybe he should have just been forced out of VM, but he definitely should not be allowed to VM while the sole leader of the alliance.
    2 points
  7. Pretty sure his bad English was just him trolling, but alright. I actually do recommend Grammarly. I use it on school papers and such. It's a good service. Anyways, as for the suggestion itself, it's just not necessary. There's no need to add this feature. It's just changing things up for the sake of changing things up and there's no point to that.
    2 points
  8. Sup. Argie here. English is my third language, yet I still put more effort into constructing proper sentences than you do. For starters, it makes it easier for others to understand what the frick you're trying to say. Secondly, it shows that you're putting at least an ounce of effort into it, rather than just shitting it out there. Thirdly, to consistently type out like this can and does lead to bad habits later on. You've got no excuses for your appalling, kindergarten-grade typing. As for the proposal itself, it's nonsense. Firstly, as others have pointed out, Pyrrhic is still a victory, and it's coded as such in the resistance damage where it deals a reduced amount but still deals some damage in that regard. Utter failures are net neutrals for resistance so there's that too. Your proposal is inconsistent with current systems. Secondly, this notion that only defenders should benefit from war morale is nonsense. Both in real life and games, war morale goes both ways, or do you seriously think that events such as the quick fall of France in World War 2 didn't have a boosting effect on the German morale and war support? Thirdly, it wouldn't even achieve what you're seeking due to material disparity, unless the guys that are gang-banging on the other guy are that incompetent or that outmatched, in which case they would still have a hard time regardless of war morale. If you're having problems with being constantly gang-banged, either join a better alliance or improve your own. Don't waste Alex's time with such worthless additions. The above took exactly 5 minutes and 13 microseconds to type out, for the record.
    2 points
  9. I think it would be really nifty (and make investing baseball worth it) if stadiums(the city improvement) has an affect to increase the revenue of ticket sales by 2.5% per stadium improvement, with a max cap of 52.5% (or 21 stadium improvements, or 3 stadiums in 7 cities). The weird number is because stadiums are maxed at 3 stadiums per city. Baseball is a very powerful investment, but it is very time consuming and costs a lot of money to use, deterring many players away from it and favoring more conventional methods of revenue such as trade, maxing commerce, or through Raids. By increasing the rewards with something that players can better influence, more people would actually use baseball. However, even a 52.5% increase in ticket sales isn't as much as you would think, because a match produces an average of $6000, and a 52.5% increase would mean a match would make it $9150 per match, witch isn't much unless you grind baseball with another person for an hour making well over 10K per hour. To balance this mechanic, I believe that a increase in the cost of stadiums from &100000 and 40 steel/50 aluminum to $150000 and 50 steel/50 aluminum would work.
    1 point
  10. I think he should just flat out boost it to 10k for VIP; no compromises on specific uses.
    1 point
  11. I think for VIP, he should make the cap 10k if possible. So not as big of a decrease & would encourage VIP more.
    1 point
  12. Ofc, jokes aside, it's an understandable change and I can't fault you on this too much. If you think the servers are going to have a lot less load on them via this change, it'll generally be the best thing for the casual playerbase that doesn't really use the api. If the game loads faster, than I'm perfectly willing to compromise and have the cap. What this might influence a lot is things like recruitment bots and of course Frawley's awesome stat tracker, so you might want to see if you can make a compromise for those 2, and maybe some other things. Recruitment bots are great because they pick up newer players which than have a lot larger retention than players that don't ever join alliances. Maybe to make that compromise you could add an option where people can use alliance keys instead that have a larger cap, maybe 10,000 or something.
    1 point
  13. Maybe I am missing something here, but you clearly stated that top two people are only making 4,320 calls, and the Avg person 780 calls, so will dropping the limits to 5,000 and 2,000 really don't do anything if most are not even close to those number of calls?. think you hit it on the head when you clearly stated its poorly made, cutting the number of calls people can make to a number no one is reaching, I do not see how this fix the problem. If I am not wrong most of the calls are about the market prices and such, you really want to change it then stop people being able to pull the market via the API and watch the lag stop.
    1 point
  14. Stick around and you'll learn. We all begin somewhere. It's just as much a cultural battle as a political one. If nobody grows up shooting weapons, they're less likely to get into guns when they are old enough to buy one as they'll have other hobbies. It'll then be easier to pass gun laws and demonize the few remaining gun owners. Absolutely. It's a shame the parties and extremists on both sides seem more concerned with opposing the other. Anyway, glad to have you onboard!
    1 point
  15. This has always been the main issue with baseball and the push for embargoes was dodging the real problem, Alex is opposed to making changes to baseball so it would take a big push from players to ever get this addressed.
    1 point
  16. What he said, although I like the OP suggestion as well, all except for increasing the cost of stadiums because well, people who don't play baseball shouldn't be hindered by this and neither would the people who don't play baseball (also, the majority) agree to that change.
    1 point
  17. I'm never going to make back what I invested in Baseball without some kind of buff to it; takes to long. So I'm all for giving it some kind of buff & tying it to Stadiums make sense. Already Shopping Malls tend to be more effective at lower population levels & a lot cheaper; so giving Stadiums a baseball buff is actually a good idea.
    1 point
  18. 1 point
  19. Looks like Sean Anthony has competition
    1 point
  20. i mean are they wrong tho panth is definitely a t$ puppet lmao like?? k
    1 point
  21. But they were still a puppet when fist was leading tho? Nothing really changed other than who was leader.
    1 point
  22. As many of you are aware, Seven Kingdoms is known for it's many leaks in the past. What very few of you realize is that those leaks are a right of passage. It's March 17th 2018, It was recently revealed by none other than SK that a war was to break out. More specifically it was Squeegee behind the leaks. Brooklyn has summoned him into his court. Brooklyn: Welcome Squeegee, please take a seat. Squeegee: Before we start my lord I would like to apologize, I understand the magnitude of my royal screw up. I never intended to be the cause of such strife and turmoil within these castle walls. Please forgive me for I will do anything to regain the trust of you and our people. Brooklyn: Now now Squeegee, this is but only the beginning of a very long road ahead for you. This was the beginning of many trials to come. Squeegee: You don't intend to banish me do you? Please anything but banishment! Public humiliation, imprisonment, I would even accept becoming your personal servant but please anything that isn't banishment. Brooklyn: Ah... no banishment is not what I had in mind, quite the opposite in fact. Squeegee: Oh? Brooklyn: You are to be King my friend, leader of our great kingdoms. Squeegee: K-King...? I don't quite understand... Brooklyn: For as long as our Kingdom has existed we've had many leaders like you caught in the midst of planning something treacherous. With out even realizing it you have fulfilled our right of passage, one that starts the road to Kingship. From this point forward your reactions to those that criticize you will define whether or not you can become the next leader. If your character holds true then you are next in line to be King. Squeegee: I see... then so be it my King. I shall take this chance to prove myself to our subjects and our allies. Brooklyn: I have no doubt that you will. As of today March 1st 2019 I Squeegee, have become the King of Seven Kingdoms. Brooklyn666 has decided to step down into a lower government position feeling as though he had done his part in ensuring the success of our alliance. Everyone here in SK thanks him for his service to our alliance and are pleased he remains to help us. Our Government line up is as follows: King: Squeegee Hand of the King (IA? Clover Master of Coin (Econ): Stillhard Master of Whispers (fA): Mikey Grand Commander (MA): Luna Any and all inquires can be sent directly to myself or Mikey, thank you for your time!
    1 point
  23. Many mistrades are to buy food for 2k+ PPU from clicking on the Create Offer page and then forgetting to change the resource type. An easy fix to this would be to set the Create Offer default resource type to match the resource of the originating page. ie. if a player clicks Create Offer from a screen that was filtering on iron, then the default resource should be iron instead of food. If the originating page isn't filtering on a resource type, then just leave the default resource type to food. I think this would be as simple as appending something like "&defaultResource=iron" to the Create Offer button and updating the Create Offer page to consume that parameter. If this is too much work, then a simpler change would be to just unset the default resource type. Leave it blank, thus requiring players to select their desired resource.
    1 point
  24. Grammer Nazi aside, there is something we can build off of this abut lacking proposal. The basic idea of morale is basically this: (people are happy) = (buffs in war) So let's work with this. Morale can be based off of how many victories in a war, or based off of your government approval rating. So how about when a war is imitated, both sides have a base morale of 10, with 1 morale added per 20% of your government approval rating, so you can start with a max of 15 or a min of 10. Morale will go up or down depending on victories or defeats. So what will morale boost? The 3 options are either increase in casualties, increase of attack/defense rolls, a tiny boost in resistance damage, or any combination of the 3. Obviously resistance wouldn't be increased for nukes or missiles. Also I think morale shouldn't be a boost that is dependent on how much government rating or war victories you have, and instead boost you by a flat rate if you have more morale than your opponent. This way weak nations with low government ratings because of war loss won't take more than usual damage from their next opponent. its a unique idea and having morale based on government rating would make people actually care about controlling their pollution, disease, and crime even more than just a cap for their troops. Also I think the propaganda project should increase your morale by 1 as well.
    1 point
  25. lAzY I'm gonna be honest, i dont know much about firearms because I'm a dirty liberal but I dont see why this would be restricted. Funny enough - eventhough far left politicans does target these bigger weapons, and try to paint them worse than handguns but I looked up a study one of them quoted from and found large data they didnt post which would of contradicted their position which showed handguns were far more used in assaults and robberies due to the ability to conceal them #TheFarLeftIsRuingingTheLiberalName I know it seems I'm supporting conservative points, but last I checked, liberalism is about personal freedoms and that's why I consider myself a liberal, personal freedoms should never be infringed, and guns go in line of personal freedoms.
    1 point
  26. Well, they do; awful and marginal victories cause considerable attrition on the aggressor's force numbers, and perhaps more importantly waste MAPs, preventing them from making otherwise gainful actions. All this without requiring the defender to spend their own action points. Action points are a resource, don't waste them needlessly
    1 point
  27. > we should mask military on nation page > has 9 farms in a 5 day old nation Listen to my son above for starters, after that repeat what he said and do it over and over
    1 point
  28. You've played the game for 5 days -.-' get to know the game mechanics first and come back to this.....
    1 point
  29. Lmao it isnt that hard to use decent grammar. I use mobile and still can create functional sentences. #NoExcuse
    1 point
  30. You'll probably have the most fun if you join Kev's Hobo Express
    1 point
  31. okay, see, it doesn't actually take that much more time to type properly. Not everyone can be a speedy typist, but it took me under a minute to write this. Do better.
    1 point
  32. It’s not grammar nazism. I go back on my statement I made on one of your other barely legible posts. You are playing an English speaking game, with the majority of its players speaking English. If you don’t learn how to speak basic English then I’m sorry we can’t do anything with your ideas (tbh they were all pretty bad anyway).
    1 point
  33. The nuke already includes aluminum and gasoline, which accounts for the delivery vehicle. What's really weird is that missiles apparently carry a payload of lead bullets; they're basically a gigantic shotgun shell apparently.
    1 point
  34. I'm not even going to try deconstruct this post. Just, no. Could we get a delete on this one, admins? THIS IS NOT HOW A MISSILE WORKS, AND NOT HOW IT IS RIGHT NOW.
    1 point
  35. The decision to ban terrorist and Nazi themes is purely a business move on the game developer's part. Politics and War is a business and having terrorist-themed nations or Nazi-themed nations would drive away advertisements. This is because advertisers don't want people to connect their produce with platforms that 'promote' terrorism or Nazism. In the West, communism isn't viewed in the same negative light that Nazism or Islamic radicals in the Muslim world are. Go to your local Wal-Mart and wave the Nazi flag and you'll be made fun of, ridiculed, and you picture will make it to social media. Go to your local Wal-Mart and wave the flag of the USSR and you can very well be ignored because nobody will care. We can discuss rather or not all this is fair, or if communism is worse than Nazism. However, at the end of the day Politics and War is still a business and the game developer has to consider his bottom line... and that's just kinda that.
    1 point
  36. It's almost impossible for invocations of Nazism or terrorism to not be bigoted. This isn't to excuse what communists did - tens of millions of people died as a result of the actions of communist regimes and hundreds of millions were deprived of human rights by those regimes - but communism never incorporated the focused, bigoted, often-violent brands of social traditionalism that Nazis or terrorists base their ideologies on. This makes communism much harder to translate into harassment online, and it makes Nazism or bad readings of the Quran appealing to people who are likely to post the type of poisonous stuff that moderation is most concerned with.
    1 point
  37. It's been an honor to be chosen for this role! I am excited for the future and looking forward to seeing what we can accomplish together!
    -1 points
  38. could you p[rose a more refined idea, thats hwy i post this stuff
    -1 points
  39. you can repost my stuff after runnign it thourh your gammar nazi stuff. That would have to be determeing by ALex, as i still do not know the exact numbers for the mechanics interaxction. Maybe it could increase/decrease your roll effectivness? It is just a base idea
    -1 points
  40. !@#$s i was brn in us, all yall ovr hr thnking im a immgrnat....... i sav tim by not being a grmmr nazi and sll chck, if it dont make snese i correct ti l8r
    -1 points
  41. So here is how it would go you can launch a missle wihtout a warhead, (so same as rn) you can only launcha nuclear warhead if you have a missle, so you need 1 missile per nuek to launch a nuclear missile would ake it more expensive to nuke other nations, and would instead rpomote glorious honorbale murder in trenches
    -1 points
  42. that would be too complex f system, i think a basic range as i described would allow for you to get a general idea of the size of the enemy army, but not the full details.
    -1 points
  43. WOuld eb another factor in war. It would give defenders a buff, especally if they are gangbanged So defender starts with 10 WM, while attacker starts with 0 WM if attacker gets a phyrric victory, or a utter faliure, then the defender gets a boost in WM, while attacker looses it if defnder gets any victory then WM goes up the exact effect of WM x can eb determned later. but is the idea good overall?
    -1 points
  44. Would a certain trade bot fall under "some other things"?
    -1 points
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