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Starting a Podcast


Alex

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Hi guys, I thought that starting a podcast would be a great way to keep you all involved in game development. In this first podcast, I'm discussing the high city, low infra problem and how we can address the issue whilst still maintaining multiple diverse strategies for gameplay. I'll be working on getting these podcasts available on various podcasts services, right now they're uploaded on SoundCloud, you can check out this first podcast here: https://soundcloud.com/alex-winchell-853488732/001-war-policies-allowing-more-different-strategies-in-politics-and-war

 

Let me know what you think!

 

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  • Administrators

#selfie2016

 

Shh you're not supposed to know it's a selfie. I just didn't have anyone around to take a picture of me :P

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Podcast oh boy. Sheepy has a human name. Can't tell if illusion broken, or smart/obvious move to stay hidden amongst us humans on the net...

Praise Sol! Better communication with the community!

Praise Sol!

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Alright, serious question about podcasts. How often do you see yourself doing podcasts to discuss things? And do you see podcasts as a good opportunity to have a talk with members of the community in an active conversation?

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These seem to weak to make a difference. 10% more Infra damage and 10% less wont matter. Attackers also have a *huge* advantage, and I think the defense ones should be stronger if they are going to be close to useable.

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Alright, serious question about podcasts. How often do you see yourself doing podcasts to discuss things? And do you see podcasts as a good opportunity to have a talk with members of the community in an active conversation?

 

Maybe as frequent as once a week, probably at least once a month. And yes, I imagine I'll take some questions and do some Q&A stuff as part of future podcasts.

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No closed caption?

 

I don't think soundcloud offers a closed caption feature. I just started using it though.

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Blitzkrieg, is going to be way too strong on attackers.. instead of a first hitting taking out anywhere from 30% upward, now you can take out 40% and lose on purpose... These changes would be nice later, but right now there are other issues to work on. 

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So after listening the whole thing, i think we are on the right track, togheter with perks, to get a decently dense and thought out war module. My compliments to you for coming our with it :D

 

Some numbers on the proposals didn't convince me too much, but the overall idea its great. Can't wait for updates on it :D

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